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laviemakes.art
Senior 3D Artist and Technical Artist and everything laviemakes.art she/her 🏳️‍⚧️ 🇧🇷
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Ok, ended up with a longer list - here you go! All the people I know offering project-based financing

Hi #PortfolioDay! I'm Lu, I enjoy doing everything 2D in games! I've done art for Overthrown, Moonglow Bay, Loco Motive, Wargroove, etc I'm now available for key art work, illustrations, concept art & any and all pixel art work :) ✉ E-mail: [email protected] 🖼 Portfolio: lunascimento.art

🥁 Announcing the Public Domain Image Archive! 🥁 We are v excited to share our new sister-project, the Public Domain Image Archive (PDIA), a curated collection of 10k+ out-of-copyright historical images, all free to explore and reuse: pdimagearchive.org @pdimagearchive

Great reading! Lan houses were a very important part of my gaming history (I almost failed 6th grade because of them 😆) and one of the reasons I became a game dev

Here we go again 🥲

Always wondered how bitdepth exactly works? My colleague Laurens Corijn recorded a perfect tutorial to introduce this concept with many visuals and examples ✨👨‍🏫 www.youtube.com/watch?v=GEtG...

Well... PSA to all the fantasy artists out there, don't work for ImagineFX anymore. They've signed a deal to let OpenAI train on their content.

I love art

I hate the fact that #blender doesn't let you set textures as parameters in shaders like in geonodes 😭 I keep having to do hacky things like this to make a texture selector, like making a node group with all the textures I will ever use in it Does anybody know a better way to do this? 💚 #shader

os trabalhadores da amazon globalmente (incluindo o br, mas não tem ninguém noticiando) tão em greve até o dia 2 durante a black Friday, apoiem fazendo o mínimo: não comprando da amazon nessa black fraude makeamazonpay.com #makeamazonpay

Thought I'd share a bit about the terrain editing in my little island town building game, since I haven't here. The terrain is fully editable and supports both smooth surfaces and caves and arches. It automatically makes rocks or grass depending on its shape. #indiegame #gamedev #procedural

Recently, I embarked on a journey to make NPR shading possible in unreal, for a project I am working on. And I will give back to the community all of my findings ✨ This will be some sort of journal and I will post here whenever I am able to! 🧵🧵🧵 #unrealengine #techart #shaders #npr #unreal5 #ue5

There are a BUNCH of amazing high-quality technical talks from Unreal Fest Gold Coast available right now at the Epic Developer Community. You can see them all at this link: dev.epicgames.com/community/un... #uetips

I've made a Starter Pack for UE devs that give great tips that are helpful online. Know anyone that should be on it? Let me know!

My chrome updated and is shoving AI in my face, but apart from all the ethic and thievery issues, what enrages me THE MOST is that all this energy and planet resources are being used for the most useless features EVER like this instead of making the ultimate meme searching machine 😑

this is the equivalent of tapping the damn sign (great stuff from Reb from last November)

How do you animate material-based effects over time? Have you tried ditching Tick/Timeline? #UE5 #techart #gamedev

This is the reason I went into business for myself, boiled down to hard rock candy.

go.bsky.app/HBqnoKL Look at this cool starter pack! Still filling it up... Let me know who I'm missing ^^ #gamedev #indiedev

🚂🚃🚃 Choo- choooo! 🚃🚃 Thank you for the tag Chelsy! @carsondrewit.bsky.social @vetyyr.bsky.social @blacksalander.bsky.social @jaws-stone.bsky.social @everydaymerlin.bsky.social ☝️ Amazing peeps to follow and support! ❤️