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maoushoujo.bsky.social
nyan nyan nyammy
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The language barrier is too strong with blue sky by default filtering posts based on language and if you remove the filter you get spammed to death with posts from us and uk politics
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se tirar snk do texto isso encaixa em tanto jogo japones que fica preocupante
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2025(cont): the handling in this game feels so perfect and responsive, a bit too understory for my taste, but nothing that makes it bad, having a handling exclusively focused on doing one thing instead of everything(hi Forza) and no brake to drift(hi NFS) is this game's biggest strength
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Txr2025: this is the best modern racing game I've played, it makes me so happy that there's no fomo, no live service, no content gated behind online only, the game is beautiful and runs surprisingly well for something made using that piece of shit called unreal engine 5
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Import tuner challenge: unfortunately this game is mid, it's considerably short, extremely easy to the point it's pathetic, no wangan, the car list is way too small, the night midnight dawn system is ok, the handling is very arcadey and grippy but feels really fucking good
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Txr3(cont): the game can be a bit more challenging than previous ones at times but I wouldn't say it's really hard unless you go out of your way to make it
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Txr3(cont): the handling model is a bit more simcade like than previous games but it works well, the only thing I feel like is a negative about it is that cars that don't have access to spoilers become hard to drive late game despite the lower hp numbers in this game
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Txr3: the fucking goat this game is great initially I thought the change to only licensed cars would make the game worse but I was wrong as hell the selection is really fucking good, progression is great now that only engine swaps are mileage gated
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Zero(cont): progression is mostly ok however I really don't like how every upgrade after level 5 is on a per car basis and needs to be unlocked through mileage on each of them, horsepower in late game is way too high and doesn't mesh well with this games physics at all
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Txr zero: it's basically 2 but better in every single aspect, the handling was changed to be more high speed focused with lessened speed penalties, the number of repeated nearly identical cars has been lessened by a lot
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Txr2(cont): however it introduced the separation of cars in a, b and c class that you see in it and zero which is a lot worse in this game considering how many cars are just the exact same but with slightly better base performance which really annoyed me about this game's progression
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Txr2: it's the first game that really feels like the current txr formula, the handling is a lot better than 1 but there's a huge emphasis on precision driving since touching literally anything at all will kill your speed completely, both customization and car list are way bigger and better
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Txr1: this game is bad really bad the driving in this game is horrible and the races are mostly about you fighting your own car than the npcs, however if you want to check it out of curiosity the game is pretty short, just remember that nps always take the same routes in inner and outer C1
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the only other criticism i have towards the game is how the camera is static to the point even at 300+ km/h it doesnt feel like you're going fast
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i'm very ok with the only needing one car from start to end since i've always mostly been a nfs player but it was a little disappointing to me how at least in the early access most cars are locked behind finishing stage 2
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minha noite ta arruinada e eu me sinto horrivel por causa da ranked do sf6
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se a porcaria do strive tivesse um matchmaking decente eu nem tentava dar atençao pra essa merda de jogo mas quando bate a vontade de jogar strive e ninguem responde uma porra de ping de matchmaking eu vou fazer o que ne
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wanderer requirements in this game are absurd bs but it was overall more enjoyable than the wheelspin simulator late game zero is and how txr1 is just straight up a bad game
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I spent 8h playing txr3 today those games are digital crack