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matthewflorianz.bsky.social
👂🏼👂🏿👂🏽👂🏻👂🏾🐇 🇳🇱 🇦🇹 | Head #gameaudio design Frontier - Planet Coaster 2, Planet Zoo, Elite Dangerous, F1 Manager, Jurassic World Evolution, Warhammer Realms of Ruin, Little Big Planet 3 - Tearaway | Ambient Music https://matthewflorianz.com
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Cannot stop listening to this incredible song by @robinkester.com - what a dream. Absolutely brilliant are those expressive little jewels of instrumentation and that slightly detuned synth swimming in and out of the reverb. What a voice too. www.youtube.com/watch?v=jLxm...

Quick breakdown of whooshes with custom textures in Whoosh: www.youtube.com/shorts/jvq9x... For an in-depth breakdown of this kind of workflow see this recent long form tutorial video: www.youtube.com/watch?v=3uhZ... #magic #sounddesign #tutorial #gameaudio

This looks close to how I remember seeing these films (bright as the sun) and the sound design is also so bold and in your face - the music has that analogue wobble to it. Watching evokes a strong emotional reaction (of nostalgia) too. An amazing achievement. www.youtube.com/watch?v=nTPU...

The strangest group I’ve ever played Elden Ring with - The Invader guided us to the next bonfires and the hunter was along for the ride. Apparently we can all get along just fine!

He is absolutely right 👇

Nostalgia www.youtube.com/watch?v=xyX2... Footage recorded on 8mm film, Austria 1979 by my late father. From the album self: matthewflorianz.bandcamp.com/album/self #ambient #soundscape #soundtrack #filmmusic #dreamlike

If we have dealt with the Thargoid threat in Sol then why enemy shaped?

No waiting times at the B&M Wingcoaster you say? Don’t mind If I do ride it multiple times!

The Black Dog Runs at Night.

Go back home house, you’re drunk! Merry Christmas and Happy Holidays everyone.

Comparing FabFilter4 to spectral EQ favourtie: DSEQ by TBProAudio. First thing that stood out is how good both are. Fabfilter also seemed to have a somewhat collapsed width during limited A/B testing. The warm filter is beautiful and rich, love the harmonics! And the workflow is a dream.

Electromagnetic Oscillators I thought it interesting to show an #electromagnetic #microphone feeding into a #synthesizer to create #soundscapes. It mutates the frequency of the oscillators based on what it is picking up. This interplay results in unexpected new timbres. youtu.be/ANuP66qtHkg

Hey #Gamers - if you’re looking to upgrade your audio consider classic headphones? Akg, Beyerdynamic, Sennheiser etc. Spend the same as you would on a “gamer headset” and you get rich, dynamic sound that is more than likely the same gear that we use. Gameaudio, share what you use for reference?

A highly sensitive Electro Magnetic #microphone picks up the faintest of whirs and rhythmic pulses from screens and processors. When fed through a Hydrasynth #synthesizer it blossoms into a landscape of sound. matthewflorianz.bandcamp.com/track/cenest... #ambient #noise #soundscape #recording

Rear Camera detected a Person at 09:46.

The goal of #gameaudio mixing is to achieve storytelling that clearly highlights the core emotional context of a presentation, while consistently communicating player relevant information. A short guide to shed light on common pitfalls and lessons learned: www.linkedin.com/pulse/prepar...

Glen and team throw a brilliant party - if you’re in narrative, this is the place to be 👇