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mortmort.bsky.social
🇩🇰 in 🇸🇪 | Creative fella | www.mortmort.net
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🎥 Spline Camera & blockout to Art test. Tried to create a modular splinecam that I can use for a section where I may want to glide the camera through a section of a map for vibes! Also a quick early art test for the blockout I showed yesterday on stream. #gamedev #ue5 #b3d #CCC #Solodev

Preview from one of the last streams where I worked on reworking my rail grinding system, wich in retrospective was somewhat bad 😅 But happy with the current progress, although still lots to fix and work! VOD: youtube.com/live/86hbJQS... #gamedev #ue5 #solodev

🧘Today on stream we started reworking my rail grinding system. VOD: youtube.com/live/9KUjGg9... #gamedev #ue5 #UnrealEngine #solodev

twitch.tv/mortmort

🧗‍♂️ climbing like its Breath of the wild! Today on Stream I made an early surface climbing system, still very wip, and essentially, it will be for selected surfaces only like vines n such! VOD: youtube.com/live/l9pMa17...

Lincoln’s Inn Chapel Lincoln's Inn Fields, London WC2A Undercroft vaulted ceilings columns #reference #buildingreference #materialreference

Just to be clear, i may post dev prototyped and such but it may not lead to anythign i mainly just do it because thr learning prosses is a lot of fun, and if in the future i ever have the time to focus on something i have a bunch of sruff prepped thet i can continue with

🌰 Nut every husk is the same. Unsure if I'll stick to this design, as it's perhaps a bit too Deku Link like, as many have pointed out. Although I thought it might be fun if the base chestnut husk had subtle variations without all its equipment. #gamedev #Huskborn #Prototyping

🥍 Bugnet Only Run Confirmed. This foe met a terrible fate, getting bunked in the head over and over... and over! I thought it would be fun if the bugnet actually gave a tiny bit of damage, although it's not for combat. #Huskborn #gamedev #n64 #soulslike #zelda #platformer

Two amazing websites that I've used A LOT to study Game Art or just explore games that I love! #gamedev #3dmodeling #retrogames youtube.com/shorts/zdowl...

I used to fear animation curves when I started animating. #gamedev #b3d #blender3d #animation

🥰 Sometimes it's the little things in life! #gamedev #UnrealEngine

Level Editors got me into Gamedev #gamedev #storytime #gameboy

🔄 Rotation Model Preview in Blender while modelling. A quick little blender tip, for those you want to see their model in a 360 preview while modelling. #b3d #blender #gamedev #twitchhighlights

🔦 Light Funtion Material Someone on stream asked me how I added scattered light blobs to my scene, in this case, I used a light function material. #ue5 #gamedev #streamhighlight

Silly thing I do Unreal. #ue5 #gamedev

For those who missed the stream, todays VOD is now up on youtube! youtube.com/live/dTy5QCX...

Blender Tip from Stream: Keep UVs Tiling While Editing Your Model Enable ‘Correct Face Attributes’ in Options! #b3d #blender3D #twitchclips

🍃 I’m back from vacation and spent a little time shaking off the dust with some doodles of @mortmort.bsky.social’s Huskborn prototype character. God I missed drawing LOL

Balto is my sparkling star in the night! ✨🌟

I really enjoyed the Sonic 3 Movie! 👌

This was a lot of fun to work on with @revvy.bsky.social and @mortmort.bsky.social! @mooseyvgm.bsky.social captured the map perfectly with that tune- amazing work! I had the pleasure of modelling the barn and its interior, as well as the Cattle Rocks, check out Mooseys vid!

Moosey created an amazing track for Kart concept, that i created back over my summer holiday! Give it a listen! 🎶

📦Asset Test Everything is very testy test. Threw thoses assets into UE to see what it would feel like walking around them, likey going to change it a bit but good test Also great to finally share some Huskborn stuff, did the foundation a few months back. #gamdev #ue5 #huskborn

Another Quick little asset workflow test, using vertex paint to do most of the lifting. #gamedev #b3d

Workflow test for a retro ish vibe. Geometry -> single tileable texture -> vertex colour -> vertex alpha used for texture blend. #gamedev #b3d

Me and my little boi out exploring ☺️

🏡Create stunning house designs for your games! Download now for free! 👉 binebirk.itch.io/build-a-house #gamedev #Unity #UnrealEngine #GodotEngine

OOT Link

Things have gotten busier and busier but earlier this year I made a little friend art for @revvy.bsky.social and @mortmort.bsky.social featuring their favourite characters and their little sonas Miss hanging out with you guys🧡

I miss gamedev'in my life feels so empty without it 🫠

🕺Behold! A Little Pirate’s Booty has turned very Boogie! NGL, animating with a proper rig has been a blast! Makes it so much easier to pull off fun, silly stuff like this! #gamedev #b3d #animation

Halloween sprites #Pixelart

🧹💀🎃 3 quick little halloween sprites! oooOOohh! #pixelart #aseprite #Halloween

🚶‍♂️Just a little walking animation for a little pirate lad! I've only done a few Walking Animations in 3D so still learning, although pretty happy for how it turned out, but may see if I can tweak it a bit tomorrow, regardless good start! #gamdev #blender3d #animation

👟A jolly little jog! 🏴‍☠️ Gave my little pirate dude a simple run #Animation! My first time using #Rigify for both rigging and animation, but works pretty well, did a custom Rigify rig to really understand how to apply it! Very intuitive and great for a simple control rig! #b3d #blender3d #gamedev