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nilskoster.bsky.social
Designer, game-artist, dev, I build prototypes, procedural animation, UX-, IxD- & game design. Making #deadRDY - A survival horror game for kids
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What's up #gamedev?! I need to make a list of items that the player can sell in my zombie game. It's hard to come up with ideas. These are the ones I have made, but I need MOOOAAAR! Please help!

And so it was decided to build a bunker on the island to prevent bunkers from being built on the island.

Another low poly model

Modelling skills peaking right now

Someone called my procedural city project an asset flip so I made a video detailing the 3D geometry I use to generate it. youtu.be/sCnJ9tArbYQ #gamedev #indiegame #unrealengine

tiny terrors 9-12

The OG skull lad.

Dead RDY is my WIP game and it has procedurally animated zombies #gamedev

Oh oh now I have to upload a decade worth of videos starting with this procedurally animated ohmu unity scene. #nausicaa #風の谷のナウシカ

What’s up Bluesky? I’m looking for more #gamedev mutuals to follow and I wouldn’t mind a few more followers myself. Make yourself known if you want

Been looking at this guy for ages. I think we're in a relationship

Just a random late #screenshotsaturday from #DeadRDY

Almost couldn’t fit on the paper. Supposed to a Shin Godzilla stage 2, but I didn’t use any reference.

Would any helpful game developers here be interested in rallying around a # or icon to filter when we post gamedev advice or pertinent commentary? It could be 🎮 or 👾 for example and I’m happy to make the feed - I just need allies in this! Please share this around so we can gain some traction 🙏

Tried to do some silhouette style zilla. Sure uses a lot of ink though. I’d really like to refine this technique. Any artist recommendations?

@gamedevlist.bsky.social

Ghastly low poly tree. From concept to finished model

Starting to enjoy rigging. Not ready anything too complex yet, but as long as the shoe and laces deform well I'm Happy!