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noio.games
he makes games, including: 🏰 Kingdom: New Lands 🌱 Cloud Gardens πŸ• Pizza Possum
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hand drawing textures with a 1px brush feels kinda redundant sometimes but i love doing it and i hope that somehow my love for the craft will shine through in the game

feels a bit weird to have invested so much in making the map look like paper πŸ—ΊοΈ and then doing a 'digital zoom' inside of it.. πŸ“· what do you think?

i started working on my dream game 3 years ago it is no longer my dream game

never work on your dream game the dream game is only for dreaming

gamedev is being doomed to reinvent the wheel over and over.. except the wheel is fences so here's my fence building system swapping out configs πŸ‘Œ should I release this?

Also fun fact: There's a new Technically Art issue out today! ✨ There's so much cool, insightful, and juicy shader-y, tech-artsy, and VFX-y stuff in there, you definitely don't want to miss it! πŸ‘€ Check it out here: halisavakis.com/technically-... #gamedev #indiedev #vfx

What does everyone here use for backing up their system? Especially, is there a tool that lets you go back to a folder state? Time Machine? Once, long ago, Google Drive accidentally baleeted all my files, ... (cont..)

quite happy with little fence builder system. worked for Utility Poles too with minimal adjustments ⭐️ uses Unity Splines ⭐️ snaps to terrain ⭐️ options for alignments/random offsets, &c ⭐️ scales "sections" to perfectly connect to "posts"

Another great interview youtu.be/-Gzz2LZGowU?... to @noio.games by @thomasbrush.bsky.social! Thank you both. I love these series β€οΈπŸ•ΉοΈ #ff #followfriday

quick climb

ground type detection, again.