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noom.mistforgegame.com
Software developer turned indie game dev, I am working on the game Mist Forge. Check it out on Steam! 🔗 https://store.steampowered.com/app/3013920/Mist_Forge/ 🔗 @mistforgegame.com
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If you see this post a room. #Godot #SoloDev #GameDev

Look at these little cuties. #Blender #GameDev #SoloDev

Why am I so in love with this little graybox? #Blender #GameDev

Staring down my plants like. #Severance #meme

And here's the new salvage types implemented, you can see they're significantly bigger and heavy, too heavy for the small drone! Oh no! What will we do!? #Godot #GameDev #SoloDev

Some new salvage for the player to collect, this stuff I call "medium salvage" and it's ~1-2m. #Blender #GameDev #SoloDev

After ~3,500 hours of hard work I have... announced I'm making a game. Check it out. store.steampowered.com/app/3422270/...

A colleague of mine just got the steam page set up for their upcoming sequel, the level of detail in this simulation is just mind boggling. I suggest watching the trailer just to "ooh" and "aah" at it like I do 😅 It's all a custom built engine, INSANE! store.steampowered.com/app/3422270/...

I think it's ready to bring into #Godot now! I'm not 100% happy with it but we can always iterate. #Blender #GameDev #SoloDev

Today I learned that in #Blender if you do a bunch of texture painting but don't actually save the texture you painted you eventually just ... lose all the work.

UV Mapping wasn't too bad! I'm keeping the palette simple, going to give it some texture and wear and tear next. #Blender #GameDev #SoloDev

Started working today on what I'm calling "The Barge." This is your home away from home, it stores your various salvage drones and grinds up the salvage for you during a contract. #Blender #GameDev #SoloDev

Loving this lighting, instantly adds to the vibe. #Godot #SoloDev

After 3 weeks, 3 interviews, days of being led on, all candidates but me dropping out, the job I was applying for finally decided today that they would actually not be hiring anyone.

Damaged 'em up a bit. #Blender

Now the fun part, I turn it into some approximation of a satellite, then SMASH it into stuff, and plop it into the map! Look at all that MESS! #Godot #Blender #SoloDev

Here's some more, this is what I'm calling "small" salvage, approximately 10cm's. #Blender #SoloDev

Some new "extra-small" salvage for collecting, this stuff is ~1cm (0.4''). Keeping textures and polys low. #Blender

Pretty happy with this one

SPACE. #Godot #Blender #SoloDev

Here it is in-engine with a little diagetic UI worked in. #Godot #IndieDev #SoloDev

Old Vs. New. #Blender #Godot #IndieDev

Working on a little spaceship #Blender

Lifehack, do your UV Mapping on a blue background and it feels like you're creating blueprints!

Somehow Windows 11 got permissions WORSE

I meaaannnnnn

The internet is so broken lately. Google never gives useful results, youtube tutorials are always misleading/fake/incorrect, Reddit is half redacted or just an argument. How do people get real help for anything these days? What did we let happen to our internet 😭

My graphics driver keeps crashing, basically any time I open a game. Sometimes it crashes so bad my PC reboots and the driver is just...gone. I'm trying to get help from AMD, and so far they've had me jump through so many hoops it's just insane: 🧵

Who doesn't love particles? #IndieDev #Godot

New in Uncosy: Meet Them, Make friends with Them, have a chat with Them, Give. Give more. Give. ... give ... good #IndieDev #Godot #SoloDev #GameDev

"Was really interesting that a claw game could be this creepy" kudzuey.substack.com/p/uncosy #IndieDev #Godot

Hey Bluesky, take a look at this cool grappling mechanic I made a few months ago and never bothered to post to twitter 🙃 #indiegamedev