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I was finally able to fix some hiccups with the mesh generation. My algorithm that created an ordered polygone from an unordered list of pixel failed in some edge cases, but I fixed that my removing the edge cases 😂 #GameDev #Godot
submitted 87 days ago •
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Working on some code in #Godot to generate cardboard cutouts from single picture. No idea for what I'm going to use it, but it looks super fun so far. Please let me know if this sparkles some ideas for you 😂
submitted 89 days ago •
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