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official-aias.bsky.social
Celebrating games & gaming achievement #DICEEdinburgh #DICEAwards #GameMakersNotebook #GameMakersSketchbook https://linktr.ee/AIAS https://www.interactive.org/
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On #GameMakersNotebook, @trentkusters.bsky.social chats with Tonda Ros (@dogubomb.bsky.social) about #BluePrince Together they discuss how he found himself creating his first game; helpful early tools & resources; & the significant influence board games had on the game's design 🎙️👇

#DICEEdinburgh will take place at the InterContinental Edinburgh The George, Sept 15-17! This hotel offers the perfect base for exploring Edinburgh’s rich history and vibrant culture. Don't miss out and register now for the early bird rate by July 3rd! www.diceeurope.org/dice_locatio...

Had such a great time chatting to these lads! From truly touching moments, to left-of-field indie marketing wins, hard-edged production chatter, and tales of all the college degrees none of them now use, this has every hallmark of indie brilliance in the most perfectly Butterscotch Shenanigans way.

Nice little surprise this morning, thanks @official-aias.bsky.social !

On the #GameMakersNotebook Podcast, @trentkusters.bsky.social chats with brothers Seth and @adamcoster.com of @bscotch.net about their recent release CRASHLANDS 2, how their brother Sam's cancer diagnosis led to the original CRASHLANDS, how they solved a common indie marketing problem, and more! 🎙️👇

On the #GameMakersNotebook, @alexaray.bsky.social chats with Carrie Patel of @obsidianent.bsky.social about directing their latest game Avowed, working within the Pillars of Eternity universe, transitioning gameplay to first person, writing memorable companions, thoughts on romance, and more! 👇🎙️

Only one month left to apply for our AIAS Foundation scholarships benefiting students and early professionals in the games industry! Scholarship includes tuition reimbursement or game conference travel stipend, workshops, industry mentor, and more! More info: www.aiasfoundation.org/news/submiss...

Submit your gamedev proposal for our #DICEEdinburgh programming! Our theme, Built to Last, will explore how we innovate for longevity and create with a conscience. Categories include: -Speaker: Engaging stage talks -Roundtable Leader: Moderated group discussion 👉 www.diceeurope.org/dice_speaker...

Loved chatting with my crazy-talented friend Mike about the making of Eternal Strands and digging into some intricately detailed shop talk! Really excellent lessons here for current or aspiring writers and directors.

I got a chance to chat with the always excellent and insightful @alexaray.bsky.social for the @official-aias.bsky.social Game Maker's Notebook podcast the other day. Had a ton of fun. gamemakersnotebook.libsyn.com/from-dragon-...

On the #GameMakersNotebook pod, @alexaray.bsky.social chats with @mikelaidlaw.bsky.social of @yellowbrickgames.bsky.social about his dev career on RPGs like Dragon Age, his studio's first release ETERNAL STRANDS, creating a physics based combat system, what it takes to finish a project, and more! 🎙️👇

We're excited to announce our upcoming D.I.C.E. Edinburgh conference! Join us for a 3-day event filled with unforgettable networking events, thoughtful speakers, and roundtable discussions around topical game dev issues. Register now for our early bird rates before July 3rd: www.diceeurope.org

We’ve all heard of Helldivers 2’s success. But did you know that prior to launch, morale at Arrowhead was lower than it had ever been? They had no idea their game was any good. Johan’s honesty about the challenges of leading a team through 8 years of dev with no end in sight is not to be missed.

On the #GameMakersNotebook Podcast, @trentkusters.bsky.social chats with #Helldivers2 Creative Director, Johan Pilestedt about the founding of Arrowhead, their first title MAGICKA, ideas that eventually kicked off HELLDIVERS, thoughts on game design, and the 7 year dev journey of HELLDIVERS 2! 👇🎙️

Some absolutely wild stories in this one, but I could not resist bringing up Final Fantasy... 🤭 Thanks Troy for being so candid!

On the #GameMakersNotebook, @alexaray.bsky.social chats with Troy Baker about his award winning performance in #IndianaJones and the Great Circle, lessons from past projects, the difference between a simple and boring performance, and more! Full episode out now: www.interactive.org/Interviews/t...

Calling all game dev artists! Tomorrow is the LAST day to submit for the annual Game Maker's Sketchbook showcase! Submit for a chance to be honored at the 2025 Summer Game Fest in a variety of categories! Learn more:

Chatting with Tom has been an utter delight for many years, so to do it on the podcast for the benefit of others was a real treat. There’s a particular kind of humble methodicalness in Tom’s approach to design that I’ve always loved and he goes to great lengths in this ep sharing his process. Enjoy!

Our beautiful #DICEAwards trophies have made their way to the office! Very proud of my excellent Arrowhead coworkers and the recognition for #Helldivers2 😍

On #GameMakersNotebook, @trentkusters.bsky.social chats with @pentadact.com (GUNPOINT, HEAT SIGNATURE, TACTICAL BREACH WIZARDS) about going from games journalism to game dev, ideas on challenge and difficulty, weaving gameplay with narrative, thoughts/advice on playtesting, and more! Episode link 👇🎙️

DICE sent us a real trophy 🏆🥹 This is amazing 🤩 Thank you, @official-aias.bsky.social !! 🙏😊

Thank you for the beautiful plaque for being a finalist for 'Best Family Game' at the DICE Awards, @official-aias.bsky.social !

My beautiful DICE award arrived! SUCH an honour. Thank you so much @official-aias.bsky.social, Sony and Arrowhead.

At #DICE2025 Laura Naviaux Sturr (Amazon Games) shared some of the most critical, learn-from moments she’s experienced during her more than 25-year tenure in the industry. Whether you’re navigating today's trends or planning for what’s next, watch her full talk here: www.youtube.com/watch?v=O-6i...

Only one week left to submit your game art for the 4th annual Game Maker's Sketchbook, which promotes and honors a broad spectrum of art and artists in video games! Apply now and have your submission piece presented at the 2025 Summer Game Fest Play Days: www.gamemakerssketchbook.com/submit/

Back at #DICE2025 earlier this year, Sharon Tal Yguado (Astrid Entertainment) and Tami Bhaumik (Roblox) sat down to chat about actionable insights to help creators and developers connect meaningfully with today’s teens Watch the full talk now on YouTube! www.youtube.com/watch?v=rjMr...

On #GameMakersNotebook, @alexaray.bsky.social chats with @nhitendo.bsky.social about #1000xRESIST, her theater background and getting her first part in games, finding the entry point when playing a new character, and more! Watch/listen to the full episode now: www.interactive.org/Interviews/t...

On #GameMakersNotebook, @alexaray.bsky.social chats with @nhitendo.bsky.social about #1000xRESIST, her theater background and getting her first part in games, finding the entry point when playing a new character, and more! Watch/listen to the full episode now: www.interactive.org/Interviews/t...

Calling all students and early professionals looking to make a mark in the games industry! Submissions for our annual scholarship programs are now open! Scholars will receive tuition support, an industry mentor, conference travel stipends, and more: www.aiasfoundation.org/news/submiss...

Back at #DICE2025, @druckmann.bsky.social (Naughty Dog) and @corybarlog.bsky.social (Santa Monica Studio) had a chat about their successes, leaps of faith, the state of the industry, what inspires them both to keep creating, and more! Watch the full talk, out now on YouTube: youtu.be/iO29VnZ0K7U

On the #GameMakersNotebook, @adamorth.bsky.social chats with MachineGames' @llerd.bsky.social and Axel Torvenius about #IndianaJones and the Great Circle, using first-person, the importance of recreating an iconic opening scene, and Troy Baker's Harrison Ford-approved performance as Indiana Jones!

On the #GameMakersNotebook, @adamorth.bsky.social chats with MachineGames' @llerd.bsky.social and Axel Torvenius about #IndianaJones and the Great Circle, using first-person, the importance of recreating an iconic opening scene, and Troy Baker's Harrison Ford-approved performance as Indiana Jones!

On the #GameMakersNotebook , @alexaray.bsky.social chats with @suzieyeung.bsky.social about her start acting in games, her performance as Yuffie in FINAL FANTASY VII Rebirth, recording for animation vs games, advice for young voice actors, and more! Full episode: www.interactive.org/Interviews/t...

With our friends @iam8bit.com and fortyseven communications, we're excited to announce that submissions have opened for the 4th annual Game Maker's Sketchbook, promoting and honoring a broad spectrum of art in games across various categories! Learn more and submit: www.gamemakerssketchbook.com

With our friends @iam8bit.com and fortyseven communications, we're excited to announce that submissions have opened for the 4th annual Game Maker's Sketchbook, promoting and honoring a broad spectrum of art in games across various categories! Learn more and submit: www.gamemakerssketchbook.com

No words can describe the gratitude I feel to be able to sit down with Ted and host this informal 'exit interview' ahead of his retirement, hours before his Hall of Fame induction, and on the very same podcast he hosted for years. If you are a leader in games, you *must* listen to this ep.

On #GameMakersNotebook, @trentkusters.bsky.social chats with Insomniac Games Founder Ted Price, who is departing games after 30 years! Ted recalls his life in game dev, career milestones, hard lessons learned, and his hope for the future of games. Full episode: www.interactive.org/Interviews/t...

On #GameMakersNotebook, Berkley Egenes, Chief Marketing & Growth Officer @xsolla.bsky.social chats about how they serve game devs, publishers, and gaming in managing their businesses and more 🎙️👇: www.interactive.org/Interviews/t... Many thanks to Xsolla for their generous support of the podcast! #ad

On #GameMakersNotebook, @yosp-jp.bsky.social chats with Studio Director Nicolas Doucet about his journey in gamedev, moving to work at Japan Studio, building Team ASOBI to work on emerging tech, the origins of Astro Bot, and how they worked with publishers around the world for the latest game! 🎙️👇

I had a lot of fun chatting with a friend of mine Nicolas Doucet at DICE :D

On #GameMakersNotebook, @yosp-jp.bsky.social chats with Studio Director Nicolas Doucet about his journey in gamedev, moving to work at Japan Studio, building Team ASOBI to work on emerging tech, the origins of Astro Bot, and how they worked with publishers around the world for the latest game! 🎙️👇

The Global Entertainment Marketing Academy of Arts & Sciences has launched the GEMA Awards for Video Games, celebrating outstanding marketing campaigns in gaming that help shape gaming culture. Visit gema.org/competitions/video-games to learn more and submit your entries before March 20, 2025.