ootbg19.bsky.social
Out of the Box Games is an independent videogame development studio.
https://www.ootbg.com/
https://store.steampowered.com/search/?developer=Out+of+the+Box+Games+UG
156 posts
246 followers
739 following
Regular Contributor
Active Commenter
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Best of luck for the release!
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Hopefully this year I will be among the 8k studios with two games released🤞
Thanks for sharing❣️
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That is awesome❣️
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I immediately remembered the following post 😅
bsky.app/profile/epol...
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Balancing my wake-sleep rhythm 🥱😴
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Lets go 😆
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I think I saw a small error with the movement indicators of the rook.
It should have three green circles to its right.
Other than that ... promising :)
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That looks quite relaxing ☺️
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Hey hey,
OotBG is a solo dev indie game studio from Berlin.
Currently working on All one Click.
bsky.app/profile/ootb...
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All the best for the release❣️
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The game I'm currently working on, also has "Blob".
bsky.app/profile/ootb...
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🤞
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Funny ... the "learn how to walk" scene of my last project was looking quite like yours :D
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Thanks mate. Will come, will come :)
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B e a u t i fu l ! ! !
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I always use seconds as a float value.
That way it is frame independent, no matter what
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It feels a bit odd and eerie to me ... like something bad happened here ...
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9/10
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Any questions or suggestion?
I'm all ears!
#indiedev #indiegame #gamedev #rpg
/5
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Animation frames hold up an image to be shown for the defined time before the next in list will be shown.
If the animation is looping, it will start all over again in the end.
Several tranforms can be definied to position those accordingly to the animation.
#indiedev #indiegame #gamedev #rpg
/4
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Animations can be configured as needed.
Speed (time between 2 frames) and loop are the main properties to bring animations to life.
Category manages transitions between different animations and animation steps is a list of all frames of a certain animation.
#indiedev #indiegame #gamedev #rpg
/3
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I've created an animator class to take care of all animations in the game.
That class references a sprite renderer and has a list of animations and the index of the currently running animation.
Additionally there are 2 flags to signal the animation status.
#indiedev #indiegame #gamedev #rpg
/2
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Stay tuned ;)
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It's called prototyping :P
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I played the first Everspace 300h+ ... Lategame abusing the Ancient Weapon was so fun
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🤞
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Beautiful😃
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Rework em.
Give those "masks" a little more detail ... maybe some wiggling motion within.
And I would make the particles surrounding the enemies simulated in world space instead off local.
Might take a lot of tweaking but will be worth it in the end.
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All the best for the release❣️
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Thanks a lot!
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Hey,
thanks @theindiemaniac.bsky.social for hosting this #WishlistWednesday
❤️ very much appreciated ❤️
Please follow and wishlist:
store.steampowered.com/app/2588750
#indiedev #indiegame #gamedev #rpg
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Hey,
thanks @mmsgamingcommunity.bsky.social for hosting this #WishlistWednesday
❤️ very much appreciated ❤️
Please follow and wishlist:
store.steampowered.com/app/2588750
#indiedev #indiegame #gamedev #rpg
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Hey,
thanks @entharielgames.bsky.social for hosting this #WishlistWednesday
❤️ very much appreciated ❤️
Please follow and wishlist:
store.steampowered.com/app/2588750
#indiedev #indiegame #gamedev #rpg
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Hey,
thanks @jandusoft.bsky.social for hosting this #WishlistWednesday
❤️ very much appreciated ❤️
Please follow and wishlist:
store.steampowered.com/app/2588750
#indiedev #indiegame #gamedev #rpg
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Hey,
thanks @wildspellgames.bsky.social for hosting this #WishlistWednesday
❤️ very much appreciated ❤️
Please follow and wishlist:
store.steampowered.com/app/2588750
#indiedev #indiegame #gamedev #rpg