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ozoneinteractive.bsky.social
indie game dev working on Dream Spectra and Midnight Transmission feel free to reach out!! play my projects here: https://ozoneinteractive.itch.io/ throw me some cash here: https://ko-fi.com/ozoneinteractive https://linktr.ee/ozoneinteractive
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beelaxation! 🐝🎡 #lowpoly

another really great issue! i love this journal, kid me would be very jealous that i get to read all these dev insights

Just posted a devlog on Itch about the recent spike in attention for CANIDAE, Indiepocalypse, and my future projects! Check it out here: ozoneinteractive.itch.io/canidae/devl... #indiegamedev #visualnovel

MeaBea πŸ§‘πŸ’™ #nightinthewoods x #animalcrossing

Spooky vertical panning ooOOOooOOO! Threw this together quickly so its still a little sloppy. Plus who knew vertical panoramic photo references are a little hard to find so I might have to make most of my own reference for those shots in blender #1bit #gamedev #indiehorror

vani11a ⭐️🎭🧊 #blender3d #lowpoly

Bea Santello πŸ’™ #nightinthewoods x #animalcrossing

hey, the indiepocalypse issue with my game in it just released!! it also has 9 other games from really cool devs, some of which i was already following, so it’s super cool to be included among them.

Hi, I'm the lead dev of Dropsy and Hypnospace Outlaw. and I've been working on my website lately! If you enjoy ruminations on indie game dev or digital prog rock/jazz fusion please sign up for the newsletter (scroll πŸ‘‡ on the home page!) & follow my RSS feed! /!\_,.-~> jaytholen.net <~-.,_/!\

I just finished an essay I've been working on for about a month: Being a Kid making games in the early 2000s. It includes videos of my earliest games. If you've ever wanted to page through the embarrassing nonsense someone posted online from age 12 to 16, read it here: jaytholen.net/teengamedev

Little 1 hour compo tune to warm up today - this one is called "Wandering Watersnake" 🌊🐍

Gregg πŸ’˜ Angus #nightinthewoods x #animalcrossing

never stop 3d modelling!!

hey! i'm finally finished with assignments, and can get back to working on Midnight Transmission and some personal projects. here's something i was working on for uni, a little fake OS UI inspired by windows 95 #indiegamedev #pixelart

I modded Ring Racers to play as #Lae'zel. I made sprites and added her voice lines from #BG3 (This exatly version is available with the #Githmap) I simply prefer playing as Githyanki in every game I can. (Her color changes because of the Doom engine.)

A terrifying noise echoes forth from the earth. And with it, a set of stories... Vextro's latest video game anthology, Tunnels of Vextro, is now public! Like our first, Gardens of Vextro, each game is inspired by those before it. Please try them out! itch.io/c/5260212/tu...

a good game can turn into a great game if it sucks a little bit in an interesting way

I made a Doom source port that runs within a PDF file. PDFs support Javascript, so Emscripten is used to compile Doom to asm.js, which is then run within the PDF engine. Input/output is done by manipulating text input fields. doompdf.pages.dev/doom.pdf github.com/ading2210/do...

working on some new stuff for midnight transmission!! #indiegamedev #yumenikki

For all of you who might not know I've got a couple of games out on Steam rn called Fatum Betula and Mysteries Under Lake Ophelia. Maybe peep them.

Announcing my first Horror game, NetEscape! Explore and document the last fleeting moments of a seemingly abandoned 90s MMO chatroom and uncover clues to a chilling mystery that refuses to stay buried.

making the CGs for CANIDAE involved doing a lot of photoshop and fiddling around before i applied the dithering effects. here's an example with the cover CG!! #indiegamedev #visualnovel

A short interview I did about the development of one of my game projects 'Vignettes' has just gone live - have a read of it if you'd like a small peek behind the curtain www.gamedevjourney.co.uk/home/develop...

hey! i've got four whole games on itch now!! they're all free and you can fight werewolves, get horribly irradiated, bounce around as a marble, and get trapped in an escape room. give em a go!! ➑️ https://buff.ly/3UhurDQ #indiegamedev

been playing Webfishing lately, this game is soooooo fun 🎣

was looking back at my first ever completed game (YEARS ago). hopefully, slime escape remains the worst name i've had for a project for the rest of my life. i was still in school when i made it, it was my final project. it’s incredibly jank but, hey, i think the sprite work is cute #indiegamedev

got some custom image buttons set up for the quick menu!! #indiegamedev

current inspo for my yuri jam/LSDJam project πŸ‘οΈπŸ‘οΈ #indiegamedev

been thinking about my level design final at uni. i made a lil thief level in UE5 and got some basic scripting working. not exactly rushing back to Unreal any time soon, but i think it came out nice!! i love stealth level design so much. #indiegamedev

making the backgrounds for CANIDAE was one of the easiest parts of the project. i ended up walking around my estate at 9pm taking photos of houses like a creep πŸ’€ pretty proud of the results!! the dithering carries the project. it's free, you can play it! ➑️ https://buff.ly/3NBC4RQ #indiegamedev

The House We Made 🏚️ A PSX style escape room/point and click puzzle game where you build and navigate a toy house to escape the room you are trapped in. i helped make this for GMTK 2024, it's free, give it a try!! ➑️ https://buff.ly/4eTzPoQ #indiegamedev

my first PSX style render!! made this a while back, definitely improved a lot with my texture work since #indiegamedev #blender

Just a wee harmless little bunny rabbit. #pixelart

CANIDAE got an honorable mention in the Spooktober 2024 Game Jam!! It's about a gang of friends in animal masks on Halloween. πŸΊπŸŒ™ Really happy to get such nice feedback and I'm glad the game worked for people. If you wanna play it, it's free on itch! ▢️https://ozoneinteractive.itch.io/canidae

Cerulean Vista 🐬 recreating that y2k/frutiger aero look!! #indiegamedev

the GB homebrew scene is so fuckin sick, and crazy underrated. here are some titles i enjoyed (please check content warnings!!) #indiegamedev #gameboy

DIGITAL LIBRARY #ps1 #psx #lowpoly #gamedev

working on some GUI #indiegamedev

Citius Altius Fortius πŸŒ… wanted to create a vaporwave style album cover leaning super hard into that greek statue aesthetic. i loved making this, i should use photogrammetry scans more (p.s message me if something like this cover would interest you...) #indiegamedev