pbentes.eckle.io
🇵🇹 | Web Developer for profit, Game Developer for fun
31 posts
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294 following
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Of course, the docs have the following concise tutorial on how to use the import scripts for scenes
docs.godotengine.org/en/stable/tu...
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github.com/CBerry22/God...
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In this case I'm running two debug instances, but supporting multiple windows on a split screen multiplayer game sounds interesting.
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Get out of my head
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Oh man, don't get me started. I feel like the average zoomer and gen alpha can barely use a web browser. Its all about the apps nowadays.
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Hey, I just added both coyote time and jump buffering to my FPS controller yesterday. Great explanation!
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Well, I was split between OCaml and Gleam. I'm taking this as a sign! 🙋♂️
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Hi, can I get added?
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I totally agree. XP is a close second to me.