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rickymakesgames.bsky.social
🔧 Senior Tech Artist @ Meta ⚔️ Solo indie dev on To Be a Hero, a Zelda-like monster tamer 🎥 Content creator (dev+gaming!) 🎮 Competitive Pokémon Go player #GameDev | #3dArt | #ConceptArt
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Indie developers: Please never sign away your IP to a publisher unless you are getting a massive deal out of it and you genuinely do not care. Please please please do not do this without a strong reason AND the publisher guaranteeing/giving up a significant amount in return.

This is quite literally worse than the servers going dark

Life's fine and totally not dystopian, just the sky's full of smoke and everything's on fire but I still have to finish writing my annual performance reviews for work today 🫠

Made the mistake of checking LinkedIn this morning. First post is some VC claiming that the "solution" for the unhealthy food problem in the US is to "use AI to find foods with bad ingredients and put them on the blockchain so they get fixed." Peak tech bro brainrot, be so fucken fr rn 🙄🙄🙄

* Tech tip! * Offset the UVs of your caustics texture to get a cool chromatic aberration effect 🌈 uv1 = uv + (split, split) uv2 = uv + (split, -split) uv3 = uv + (-split, -split)

One of my goals for 2025 is to actually play more indie games! Competing in Pokemon Go has eaten up almost all of my gaming time this year so I wanna make more of an effort to actually play other stuff lol If you have any suggestions hit me with them!

Update 5 for my good old "Fluffy Tree" article. This time with added knowledge from @h3r2tic.bsky.social &@pomperi.bsky.social: simonschreibt.de/gat/airborn-... #gamedev #techart #ItsSooooFluffy

Somehow I completely failed to realize that The Game Awards were last night, but I've seen way more people talking about @tgagwcaga.bsky.social today so sounds like this is the more exciting awards event to catch up on😂

Hi again Bluesky! Was off the grid for a month but I came back to my followers having doubled anyway?? 🤯 Introduce yourself and/or share something cool you're working on, I wanna meet y'all!!

After putting it off for literally years, I'm finally getting around to gitting gud at Houdini. To my tech art/3d art friendos, any resources y'all would recommend to check out?

Shader Artists! Here's a super handy reference for the formulas behind Photoshop's blending modes✨

Ready for spooky szn 🙂‍↕️🎃

Free #UnrealEngine stuff! I've just shared some of my simple but useful material functions for anyone to visualize, copy, and paste into their projects using blueprintUE. Feel free to use them however you like! I'll be posting more free resources over the weekend. blueprintue.com/profile/bonz...

Hello #VFX enthusiasts Here's one I did for a prototype that never shipped Breakdown in 🧵

There are 59 places left on my Realtime VFX Starterpack. If you are a Tech/VFX artist or you know some which are not yet on the list, let me know! go.bsky.app/3R8aUNM #gamedev #realtimevfx #indiedev

Let's give away some free textures! These sketchy tiling textures are a great base for stylized materials in Substance Painter + Designer, Blender, Unreal Engine, all sorts really! I hope you enjoy using them, and please share the love! 🙌 jakebenbow.gumroad.com/l/JB_TilingPainterlyTextures_Vol2

Shoutout to Higround for sending me the Kojima Productions collab keyboard and mousepad! My office desk was in desperate need of decoration, and this is probably as sick as it gets

Pokémon Fire Red/Leaf Green were so ahead of their time for having these recap screens every time you reopen the game. I definitely didn't appreciate this enough as a kid since I was able to play it every day, but now I'd kill for every game to have this!!

Sharing my most popular posts from Twitter, re-exported even :D Basic fire effect from 2018 ! #gamedev #unity3d

One of my favorite monster designs, Dragoot!! This lil dragon spits out a stream of razor sharp seeds instead of breathing fire 💥 #ConceptArt

#realtimevfx Starter Pack 1.1.9 is out: go.bsky.app/3R8aUNM Added: @bonzerkitten.bsky.social @srrafles.bsky.social @bluebendypencil.bsky.social @kelvinvanhoorn.com @kobolds-keep.net @archanor.bsky.social

A closer look at some props using my watercolor shader! There's a breakdown of the shader on my website, link in bio!

Pray for me as I gut my game's custom action system to replace it with Unreal GAS, which I 100% should've used from the start 🫠

Always found the sailing in Wind Waker an extremely soothing experience. Just cruising the ocean with no goal. I tried to recreate this in #pico8. Dragon Roost Island next! #pixelart #lowpoly #3d

Using Splines in Substance Designer to create leaves in a non destructive way , I use this all the time when making foliage simple enough it doesnt need a sculpt , its a really quick way of making a large variety of shapes

⭐ GAMES INDUSTRY LABELER INSTRUCTIONS v2 ⭐ The automated labeler is working! Let's walk through the new process of getting a label! 🧵 #GameDev

💡 How do we review game pitches for Outersloth? 💡 Enjoy this detailed explanation of how @fortebass.bsky.social looks at and judges pitches*: ➡️ Pitch Deck ➡️ Due Diligence ➡️ Demo ➡️ Personal Preference *Note this is just his POV www.innersloth.com/how-i-review...

🏡Stylized Capybara House🍃 #3dart #gameart #unrealengine

Anyone enjoy Twilight Princess, Skyward Sword, or Wind Waker Zelda combat?? They’re my favorite in the series, here’s some Targeting, fun visuals, item drops, rolling, and more!

re-sharing one of my fav pieces here 🌳🌷✨ if I could just make silly cosy forests and flowers forever I'd be a very happy lil artist 💕 #gameart #3Dart #stylized #UE4

Gris fan art from a few years ago! This little cube friend was probably one of my favorite parts of the game 🍎 #3dArt #b3d