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saimarei.bsky.social
I am trying to make games and make a living hopefully
7 posts 1 followers 28 following
Getting Started

for the past few days I had been trying to recreate a meatball halftone effect I saw on twitter by hahajohnx. I couldn't get it right as the method he was probably using is very different from the one I have implemented in unity. here are a few images I got while making the effect.

A gentle reminder that Johnathon Selstad has compiled one of the best libraries of mathematical tools for Unity. 📊 Inverse kinematics, Bézier functions, Kalman filters, soft bodies, and much more. If you are a game developer, this is a game-changer! 👇 github.com/zalo/MathUti...

there is a compatibility issue that occurs in 2d unity 6 with older android phones that cant use d32 graphics format. its been fixed in the newer alpha 6.1.0a5+ and for older versions like the 6 lts you can use this fix discussions.unity.com/t/unity-6-an... #unity3d

Pink Balls #gamedev #gamemaker

I ported 3 different 2d metaballs to work with unity 22lts there are some issues like instead of using a alpha cutoff I am doing a brightness check (I couldn't figure out why it didn't work) here is the repo for it github.com/saimarei/2DM... #unity #gamedev

I ported mao-test-h's glitch package to work with urp 17.0.3 or unity 6. here is the link github.com/saimarei/URP.... I also made a tutorial on how to use it youtu.be/JFDuHaWDUvo. hope people find it useful.