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sakevisual.bsky.social
I make visual novels slowly. Known for Jisei, RE: Alistair++, and Ripples. Latest Release: Backstage Pass, Kansei (console) In Progress: Yousei (Console), Every Sunrise, Shinsei, Confectionarius
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Mystery genre fans are in luck this month! Pick up a bundle on sale with a bunch of detective games from @sakevisual.bsky.social, @winterwolves.bsky.social @hisv-studio.bsky.social, @1564studio.bsky.social, Whose Clues, and myself. itch.io/b/2726/march...

And we're off! #NaNoRenO2025, Day 1 of the visual novel game jam! Who's participating this year? itch.io/jam/nanoreno...

Looking for some good mysteries to solve? Check out the new March Murders & Mysteries bundle with games from @hitheryongames.bsky.social, @winterwolves.bsky.social, @sakevisual.bsky.social, @hisv-studio.bsky.social, Whose Clues and @1564studio.bsky.social, of course! 🕵️ itch.io/b/2726/march...

Several of my games are in a mystery-genre bundle this month along with @winterwolves.bsky.social , @sakevisual.bsky.social , @HiSv_Studio, 1564 Studio and Whose Clues. Pick up a bunch of whodunits and other goodies for 50% discount! itch.io/b/2726/march...

TOMORROW! The NaNoRenO game jam starts March 1st! Make a visual novel in a month! Do it alone, or find a team! Beginners very very welcome! Let's goooo! itch.io/jam/nanoreno... #NaNoRenO2025 #GameJam #VisualNovel #GameDev #IndieGameDev

I just made the first prerelease of Ren'Py 8.3.5, a fix release of Ren'Py intended to support everyone working on NaNoRenO 2025 projects. You can grab the prerelease from https://www.renpy.org/release/8.3.5, and if you do let me know how it's working.

TWO DAYS BEFORE NANORENO BEGINS! Make a visual novel in a month! Yes, you! itch.io/jam/nanoreno... #NaNoRenO2025 #GameJam #VisualNovels

ONE WEEK until the #NaNoRenO2025 game jam begins! If you've never made a visual novel before, but you've always wanted to, now's your chance! Plenty of resources and community help for beginners and experts alike! itch.io/jam/nanoreno...

Make a visual novel in a month? 100 people have already signed on. Will you be the next one? #NaNoRenO2025 starts in TEN DAYS! itch.io/jam/nanoreno...

Make a visual novel in a month? 100 people have already signed on. Will you be the next one? #NaNoRenO2025 starts in TEN DAYS! itch.io/jam/nanoreno...

Did somebody say... NaNoRenO!? The community-run game jam is back! Make a visual novel from scratch in the span of a single month! Sign-ups are open now! itch.io/jam/nanoreno... #GameJam #VisualNovel #GameDev #NaNoRenO2025

SOON

Announcing... the first ever Otome Games Celebration, a Steam festival just for otome games! 💖 We're happy to announce we've been approved for an otome-oriented festival on Steam in May. Developer sign-ups are open until March 7th! More info: crystalgameworks.com/otome-games-... #otome #otomegame

I am once again looking for artists! Especially people making assets for visual novels. Sprites, CGs, backgrounds, GUIs, all of it. Please. I am a person who commissions art! I want to find yooouuuuu! #ArtistsOnBluesky #AnimeArt

I want to host an Otome Games Steam festival but need at least a few games confirmed before I can pitch it to valve (their requirements, to show people are interested)! if you have an #otome on Steam—regardless if it's released or not—and you're interested, submit it here: forms.gle/HehmF4uJuUq7...

Interviewer: Can you explain this gap in your resume? Visual Novel Writer: Oh, that content's on a different route.

For any creatives interested in hiring voice actors, and want the whole studio experience for your show/game~🎙️ Texas has several recording studios that are remote-friendly and open to working on Union projects. Check out the following: Sound Cadence LazuArts Okratron5000 Studio Nano

Tomorrow night (EST) is the last call for community votes for what talks get accepted to #VNConf 2025!! The votes honestly decide almost ALL the talks that get accepted so it is super important to vote for all the talks you want to see at the conf #gamedev #visualnovel bit.ly/vnconf2025vote

I'm happy to announce the release of Ren'Py 8.3.4 and Ren'Py 7.8.4, fix releases that improves earlier versions of Ren'Py 8.3 and 7.8 . Ren'Py 8.3 should be used for all new games. Please see the changelog for a complete list of changes. Ren'Py can always be found at www.renpy.org.

I am reopening my #VoiceActor #VoiceOver rosters! It's been quite some time since I opened my lists for casting calls, but with 2025 coming up with promised hopes, I want to give more opportunities to remote talents for these potential prospects. forms.gle/HAyPeczxTiaW... Want in? Show me.

Proof of life post. The fourth Jisei chapter, Shinsei. Working on the exploration engine right now. Ren'py gets so many quality of life updates that every game of this series, I've had to rewrite the exploration screens with new (better) code. #ScreenshotSaturday #VNDev #VisualNovel #IndieGameDev

This is the last week for #VNConf 2025 talk submissions!!! Tell your #gamedev #vndev friends! Anyone who has a story to tell about doing work for a VN knows something worth sharing The deadline is Dec 8, 2024, 11:59pm EST

Ren'Py Patreon Day. As I'm closing in on the 8.3.4 patch release, I thought I'd write about what helps issued get handled quickly, versus which ones get queued up. www.patreon.com/posts/renpy-...

We've merged all samples into a single uber project and added extras, including the highly requested bokeh scene! All 20+ samples are now included in our WebGL demo as well. 👉 naninovel.com/guide/samples #gamedev #vndev #naninovel

A few months ago I spoke about a game I'm assisting on where we have a plan for if the creative director is captured or murdered. This is that game, and Rasheed is that Creative Director. We don't know how the game affects his safety, but he wants to go through regardless. Any support helps!

#ScreenshotSaturday Of all the things I am working on slowly, upgrading RE:Alistair++ to the most recent Ren'py engine is one of them. This game is so old that Ren'py Screens didn't exist when we made it 😱, and we had to do a lot of sneaky UI hacking to make it work. #VisualNovel #VNDev #OtomeGame

I've finally recovered enough from being sick to work on this. #VNConf 2025 call for speakers is open!!! VNconf2025 is planned for Jan 25, 2025. Please share a lot w/ your dev friends because twitter's dead and my VN network here isn't great. bit.ly/vnconf2025cfs

Four games I've worked on. #VisualNovel #VNDev

Jumping on the Bluesky art train to tag every artist who's drawn Ren for #NaNoRenO (so far)! @hellopainapple.bsky.social @rimuurin.bsky.social @310v3.bsky.social @kimiyoto.bsky.social @cheddyju.bsky.social

👥 Bluesky users, we've got one more update for you today: You can now use your itchio subdomain as your Bluesky username. Learn more about it here: itch.io/t/4291217/us... NOTE: to prevent any funny business, this feature is only available for accounts that have spent at least 10 bucks on itchio

Hello, new folks. I'm Ayu, and I make visual novels very slowly. You may know me as the writer/producer for RE: Alistair++, Backstage Pass, or the Jisei series. I also run the itchio page for NaNoRenO every year. Hi! #VisualNovel #VisualNovels #GameDev #GameDevsOnBluesky #IndieGames #IndieGame

Looking for #artists to follow! Say hi if this is you, or tag your faves! Especially interested in anime, environment, pixels, and animation. #ArtistsOnBluesky #ArtistsOfBluesky #Anime #AnimeArt

Calling all narrative game & visual novel developers! We're excited to announce that Two and a Half Studios is hosting The Storyteller's Festival 2025, our very own Steam event celebrating the best in narrative games. Apply: forms.gle/Gzh599AX9wFa... 🎨 by @/gi_de_off 🥰 #gamedev #indiegame

I like working with #pixel artists & since this is a new platform free from the botswarm, I'd love to look at portfolios of those who have experience in matching the CPS2 (Street Fighter Alpha/ MvC style) or CPS3 (Street Fighter 3 / Warzard) styles. I'd love to commission y'all for future projects!

Jumping on the Bluesky art train to tag every artist who's drawn Ren for #NaNoRenO (so far)! @hellopainapple.bsky.social @rimuurin.bsky.social @310v3.bsky.social @kimiyoto.bsky.social @cheddyju.bsky.social

Brothers and non-brothers, I might or might not have figured the tech. It lacks some stuff I'm yet to wrap my brain around, but at the moment if you tag your post with #vndev, #indievn or #visualnoveldev it should automatically make its way into this feed (spread this) bsky.app/profile/did:...

Hello, new folks. I'm Ayu, and I make visual novels very slowly. You may know me as the writer/producer for RE: Alistair++, Backstage Pass, or the Jisei series. I also run the itchio page for NaNoRenO every year. Hi! #VisualNovel #VisualNovels #GameDev #GameDevsOnBluesky #IndieGames #IndieGame

Looking for #artists to follow! Say hi if this is you, or tag your faves! Especially interested in anime, environment, pixels, and animation. #ArtistsOnBluesky #ArtistsOfBluesky #Anime #AnimeArt

Hello, anyone looking for voice actors! Studio Nano has opened its public VO Directory. You can search by voice type, listen to demo samples, and get contact info. (If you are a voice actor, you can also add yourself to the directory.) Hit the link below! studionano.com/vo-directory

Hi, are you a #VoiceActor? I'm looking to add more folks to my roster, and I'd love to hear your demo reel! Hit the link below to submit! forms.gle/4J6dir5eNW1n... #VoiceActing

Ooh, RE:A++ got a nod here! I'm still super proud of the work we did on that, and grateful to everyone who played!