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slint.dev
Slint | Declarative GUI for Rust, C++, and JavaScript to build Embedded, Desktop and Web applications / https://slint.dev
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#LibrePCB has taken the first step in its UI overhaul by replacing the Qt-based Control Panel with one built using Slint 🚀 #MadeWithSlint More to come as they integrate Slint further 👀 🔗 github.com/LibrePCB/Lib...

Not sure which technology stack & UI library to choose for your next #embedded project? Olivier Goffart (Slint) & Miłosz Kosobucki (KDAB) discuss why C++ & #Slint may be a good choice. Learn the pros & cons to make a more informed decision: www.youtube.com/watch?v=JyXo... #Cpp #RustLang @slint.dev

Come visit us at Embedded World 2025 this week. Our both babes are ready to meet and greet. #slint #embeddedworld #ew25

Building up our stand for Embedded World. Come find us in hall 4 booth 300. #embeddedworld #ew25

We're heading to Embedded World in Nürnberg next week 🇩🇪 Find us in Hall 4, Booth 300—see our latest demos on 12+ devices. We've been busy preparing and can't wait to share what we and our customers have built. See you there #EmbeddedWorld #EW25 #Slint www.embedded-world.de/en/exhibitor...

Slint 1.10 is out 🎉 This release brings a Figma Inspector plugin, menu bar and context menu support, live-preview data editing, and more. Learn what's new: slint.dev/blog/slint-1...

Slint 1.10 is coming soon and is ready for testing. This release includes a Figma plugin, a new "Data" tab in live preview, and MenuBar & ContextMenuArea for menus. Try it out and share your feedback. github.com/slint-ui/sli...

We now have a Figma plugin! This extends Figma 'Dev Mode', and clicking any item in your file will show reusable Slint code. To see how easy it is to use and how it can help your developers match the UX your designer created, see this video: youtu.be/TcfWyHUkpBE

Another #MadeWithSlint showcase 🚀 musi lili – a Rust 🦀 retro game engine for GB-style games, inspired by pico8. 🎮 ✨ Built-in sprite & map editor 🖥️ Runs on desktop, web & Android 🕹️ Write your own games in #rustlang 🔗 codeberg.org/vivi-ui/lili

🎮 Game Bub – an awesome open-source FPGA handheld for Game Boy, Color & Advance! Firmware written in #rustlang 🦀 It features a slick UI built with #Slint 🔗 GitHub: github.com/elipsitz/gam... 📝 Blog: eli.lipsitz.net/posts/introd... #MadeWithSlint

📺 New video: Learn Slint’s Declarative UI Language in 10 Minutes This fast-paced tour walks you through Slint’s simple yet powerful UI language—covering elements, properties, interactivity, components, animations, and more. www.youtube.com/watch?v=GLlo...

nothing to see here

📺 New video: Getting Started with Slint in VS Code This video walks you through setting up our official extension, so you can start building with Slint right away. www.youtube.com/watch?v=fWwc...

📚 We’ve refreshed the Slint documentation with version 1.9. In this video, we’re walking you through the updated docs, showing where to find everything you need to start building apps. www.youtube.com/watch?v=vWLX...

🎥 Want to learn Slint through video? We've got you covered. Watch out for short videos soon, from getting started guides to in-depth tips & tricks. 📚 Check out our intro video: youtu.be/-HkCs5i75Go

I'd got to hand it to @slint.dev. Their documentation is pretty good. I'm developing an app with the UI library, and I only went out of the Slint documentation a few times. And that was because I was just starting out. Now, I'm in the docs. Good work to the team! 👌

#Slint 1.9.2 is out 🎉 This release improves accessibility for tabs and group boxes, adds support for building with Bazel, adds support for older Android versions, and fixes a few other bugs. Release: github.com/slint-ui/sli... ChangeLog: github.com/slint-ui/sli...

Slint 1.9 is out. 🎉 This release brings improved documentation, a live-preview element inspector, translation bundling, and other enhancements. Check out what's new: slint.dev/blog/slint-1...

On a more serious note we are hours away from launching the new @slint.dev docs. All built with @astro.build and Starlight. Sneak peek here snapshots.slint.dev/master/docs/...

🎬🎞️ Check out @thunger.bsky.social 's presentation "From 0 to UI using Slint" at #RustLab! Learn how to quickly create UI projects with Slint. 👉 www.youtube.com/watch?v=6mfz...

🚀 Slint 1.9 is coming soon, and we need your feedback. Check out the new features, improved live preview, reorganized docs, and more in the nightly build. Help us make this release the best yet! Share your thoughts: github.com/slint-ui/sli...

Nigel Breslaw is presenting "Component Driven UIs with Slint" at the #ESEKongress online pre-conference tomorrow, Fri Nov 29, at 13:00 CET. (Session 1) express.converia.de/frontend/ind... We'll also be at ESE next week in Sindelfingen with a booth and a talk.

🍻 Brewtools is presenting their Fermentation Control System at #BrauBeviale featuring a sleek UI made with #Slint, running on an #ESP32-S3 MCU, displayed on a 5" IPS panel. Bringing industrial-grade brewing tech to microbreweries & homebrewers. Cheers to smarter brewing!🍺 #MadeWithSlint #BrewingTech

🚀 Explore our latest #Slint demo: a sleek home automation interface showcasing modern embedded GUI possibilities. Smooth, fluid, and efficient—requiring far less code than traditional frameworks! Browser demo: snapshots.slint.dev/master/demos... Live code: slintpad.com?load_url=htt...