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smolblockboi.itch.io
#OpenToWork - Game Developer & Animator ⭐ #SmolSurvivors: https://store.steampowered.com/app/3007290/Smol_Survivors/ 🌐 Website: https://smolblockboi.carrd.co 🎮 Arcade: http://smolblockboi.itch.io 📹 Live Streams: http://twitch.tv/smolblockboi
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Couldn't stream today but I did meld the upgrade system with the build system UI. Players can pick which station goes where within the hut for a bit of customization. #gamedev #mushrooms #pixelart #witch

News! I'm looking for work. I draw clean colorful pixel art, sometimes 3D. Familiar with animation, tilesets, UI, scripting, you name it. Portfolio: cara.app/lampysprites lampysprites(dot)hotmail(at)com Not considering crypto, ai, rev-share. #pixelart #indiedev #gamedev

This is the end of week 3 for my prototype. The aim was to expand the furniture catalog this week, but in doing so I uncovered some quality of life improvements needed for the building system. I am working now on adding wall and floor placement, which I am so excited for! #gamedev #godot #cozygames

We've just released our very first Devlog!! Get an inside look on the first month of development of our 2.5D Roguelike... Reclaim The Living! 🧟‍♂️ Any and all questions or game ideas are welcome! <3 youtu.be/3P62MAT3f0I?... #devlog #gamedev #indiedev #godotengine

Smol house gets more art updates #gamedev #mushrooms #pixelart #witch

I am once again asking for your support by wishlisting my next game on Steam! The Smol Mushroomancer is a casual management game all about growing and processing pixel fungi into profitable goods using magic. #gamedev #mushrooms #pixelart #witch store.steampowered.com/app/3794940/...

"The Smol Mushroomancer" has Steam art as of tonight 👀 #gamedev #mushrooms #pixelart #witch

Witchy now has a proper home! Still needs furnishing but hey at least the rent is low... for now. #gamedev #mushrooms #pixelart #witch

KuloNiku: Bowl Up! from Gambir Studio is an insanely charming Cooking Mama-esque game. The demo just dropped on Steam and I'm already wanting second helpings. store.steampowered.com/app/3357960/...

Wait, this isn't the farm. #gamedev #mushrooms #pixelart

Chippin' away at the art tasks finally. #gamedev #mushrooms #pixelart

Worked on some of the ammunition-like collectibles today for BKGR: Reimagined. Still need to do the Fire Eggs. #BanjoKazooie.

Where does the cat go? We wanna know! #gamedev #mushrooms #pixelart #cat

Reworked the inventory system to be more resource based and I feel good about it. Abilities also streamlined to execute with a single button. Hoping to do art soon to take some screenshots for Steam! #gamedev #mushrooms #pixelart #cooking

A pre-demo build is now out on itch! There's both a browser and windows build available. Actual demo coming out within June if all things work out. #gamedev #mushrooms #pixelart #cooking smolblockboi.itch.io/smol-mushroo...

Started on an improved crafting/cooking system! This allows players to access all of a maker station's recipes while keeping the pace of the game intact. Also playable build going up tomorrow on itch! #gamedev #mushrooms #pixelart #cooking

Finally got the area of effect indicator working as intended! Even snaps when needed. Been wracking my brain for the past couple of days and turns out all I needed was an actually proper night's sleep. #gamedev #mushrooms #pixelart

I just published my 1st major EA update to Hexagod. I was nervous heading into this release since there are a some big changes to the core gameplay. I tried to lean into the fun of tile placement and exploiting adjacency bonuses and I have a lot more fun playing this build. s.team/a/3059390

Proper growth stages are now a thing! More valuable mushrooms will take additional days to grow. #gamedev #mushrooms #pixelart

Thank you to all who have stuck by me and for supporting me! Couldn't have reached 1k without you all! If we maintain this for at least a week, I will schedule that laser cutting stream to celebrate the milestone!

Three new mushroom variants and a repurposed wind spell that now fully grows everything within it's area. The gameplay loop is now closed! #gamedev #mushrooms #pixelart

In the process of replacing models with pixel block mushrooms. Godot's toon shader helps blend the base in with the new tree stump mesh. #gamedev #mushrooms #pixelart

#pixelart Heya! Revised the old starterpack! Go check out everyone on the list, and for those of you already on the list reading this, share it around so we can support and grow together!🤗 Oh also if you are a fellow pixel artist and want to be on list list, please contact me! go.bsky.app/UhRLt2P

Art direction is difficult #gamedev #mushrooms #pixelart

We got interiors and some not so nice goblins that may help themselves to your fields. #gamedev #godotengine #3d #2d #2.5d

Bloodthief is participating in Steam's Zombies Vs Vampire Fest throughout this week! Play the demo on Steam 🩸 #Bloodthief #indiegame

Made a shader to go with my mesh generation tool script #godot #godotengine #gamedev #indiedev

Revisited the spell animations and started on implementing the mycelium upgrade branch to start accessing the crafting stations. #gamedev #godotengine #3d #2d #2.5d

The earth spell is now working correctly! The bigger the charge, the more soil tiles you'll unearth so you can start growing mushrooms! And it all snaps nicely to the grid so there's no overlap or intersecting parts. #gamedev #godotengine #3d #2d #2.5d

Upgrades to the spell system are coming together! Players will be able to charge up power for bigger effect to get more done during the day! #gamedev #godotengine #3d #2d #2.5d

Finally we get to participate in #WishlistWednesday!! Here is our Zombie Curing Roguelike... Reclaim The Living! 🧟‍♂️ store.steampowered.com/app/2894090?... #gamedev #roguelike #zombies #indiedev

Upgrade the kitchen to create more varied mushroom goods for the best chance at min maxing your profits. Your trusty feline companion will take the goods to the market and bring back the coin. #gamedev #godotengine #3d #2d #2.5d

Witchy can use her earth spell to upheave suitable plots of ground to start growing mushrooms. She can process them using her kitchen to increase her profits or fulfill delivery requests by sending her trusty kitty to the market. #gamedev #godotengine #3d #2d

Witchy has her own smol garden where she grows mushrooms to brew potions and fuel her magic spells. #gamedev #godotengine #3d #2d

At debug palace. Feeding a full stack of components into recycler is fun.

I'm making a tower defence/card game in Godot and I added a new tower yesterday! This is the last one until after some more playtesting. It's called the arcane tower and it's heavily magic missile inspired but the missiles are rocks. #indiegamedev