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solaxiaonline.com
Hey I'm Sol! I'm a solo game dev creating Solaxia Online, a free-to-play pixel art MMORPG. Follow along as I share tips on game development! Let's learn together! Alpha access โ†’ https://discord.gg/yGTq9rCS62
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I've added Perfect Rolls to my items โญ If you get a perfect roll, the stat is maxed out with a bonus! They are independently calculated, so it is possible to have a perfect roll for more than 1 stat on the same item if you happen to get that lucky! ๐Ÿ€ #gamedev #indiegamedev #mmorpg #pixelart

I added item rarities! These are the supported rarities: - Common - Rare - Epic - Legendary - Mythic - Unique Items will glow with their rarity when on the ground ๐ŸŒŸ #gamedev #indiegamedev #mmorpg #pixelart

RNG will determine the item's stats but the item's level determines how high the range goes. You can get higher level items by fight higher level mob. It's pretty fun to get a drop because you have no idea what the stats are going to be ๐Ÿ˜€ #gamedev #indiegamedev #mmorpg #pixelart

Just added hotbars for quick access to skills ๐Ÿ”ฅ Drag and drop your skills to assign them, super straightforward! Should I support assigning consumables too? #gamedev #indiegamedev #mmorpg #pixelart

You can now drag and drop items onto your equipment inventory to equip them! It took a while to add drag and drop but it was worth the effort ๐Ÿ˜Œ #gamedev #indiegamedev #mmorpg #pixelart

Here's a look at my game's skill window! Allocate your skill points to make your skills better! #gamedev #indiegamedev #mmorpg #pixelart

I got a stat window up and running! Now you can check your character's stats live, they will update when you equip a new item, use a skill, or use a consumable! #gamedev #indiegamedev #mmorpg #pixelart

To add more variety to the combat, I've added critical hits! ๐Ÿน By default, you have a 10% chance to deal 50% more damage, but both of these percentages can be improved via gear, buffs, and consumable items! #gamedev #indiegamedev #mmorpg #pixelart

Mobs can now fire back at you! You're no longer safe at a distance thanks to newly-added mob projectiles haha #gamedev #indiegamedev #mmorpg #pixelart

Mobs now have pathfinding so they can chase after you using the most efficient path available! #gamedev #indiegamedev #mmorpg #pixelart

Added dying and reviving to my game! ๐Ÿ’€ What should be the punishment for dying? Loss of EXP? Loss of gold? Any good ideas? #gamedev #indiegamedev #mmorpg #pixelart

Just added the monster touch damage system! It's strangely super satisfying to get bounced around like this, especially when I can tweak the strength and make the player really fly back ๐Ÿคฃ #gamedev #indiegamedev #mmorpg #pixelart

You can now use consumables like potions and coffee! โ˜• Just double-click a consumable in your inventory to use and gain its effects! ๐Ÿ’ช What other consumables should I add? ๐Ÿค” #gamedev #indiegamedev #mmorpg #pixelart

I've added buffs to my MMORPG! Buffs use up mana and applies some effect to you. ๐Ÿช„ In this example, this buff temporarily doubles your damage. โš”๏ธ #gamedev #indiegamedev #mmorpg #pixelart

You can now drop items and gold from your inventory in my MMORPG! ๐Ÿ”ฅ Just drag and drop your items, or enter the amount of gold you want to drop! ๐Ÿ’ฐ #gamedev #indiegamedev #mmorpg #pixelart

I added an item inventory to my game! ๐Ÿ”ฅ Straight-forward UI with the essential features like drag and drop, and item slot swaps! #gamedev #indiegamedev #mmorpg #pixelart

You can now loot items from the ground! โคด๏ธ As long as you have space in your inventory, all items within a small radius around you will be picked up! ๐ŸŽ‰ #pixelart #indiegamedev #mmorpg

I just hit 500 followers so I should re-introduce myself! ๐Ÿคฏ Hi, I'm Sol, I'm a solo game dev working on a top-down pixel MMORPG. I was not expecting this much support and interest in my game but I deeply appreciate it! ๐Ÿ˜ญ #pixelart #indiegamedev #mmorpg

I added item drops to my MMORPG! ๐Ÿ”ฅ It's simple: you kill a mob, and it will drop you loot! โš”๏ธ๐Ÿ›ก๏ธ Here's how the item drop animation looks like ๐Ÿ‘‡ #pixelart #indiedev #gamedev #indiegamedev

I'm posting essentially identical content both here and on Twitter but I'm finding a more meaningful and larger audience here. Why? No idea, but I'm starting to think I should just abandon the other site for good ๐Ÿ˜