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solisvaloris.com
☀️ Indie creative studio ☀️ Developing Taste of Terror 🌟 "The worth of the sun"
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How desensitised people are is crazy. It's so common to see people laugh at someone's tragedy, like getting paralysed or dying. Knowing that my death or accident would probably be a cause of laughter scares me so much I can't even put it into words.

On some side news I know I've been absent a little. I haven't stopped creating but life has been difficult enough lately. It'll take me a little to bounce back. It's too much as of now, but know I will.

I thought we took more pictures 😭 Me and some of the team visited the Videogame museum in Málaga! It was a coincidence that we happened to be hanging out and then stumble on the museum I still can't believe it it was so fun I got to play the first game ever, some rare ones + learn a lot of history

Some progress on a practice piece :) It's not common for me to post realism but some ppl seem to think I'm utterly inept just cause I choose to draw cartoons. I didn't graduate fine arts and illustration for nothing. #digitalart #realism #thelastofus

Okay, but how cute is our main menu? 👀 #Spiritstead #GameDev #Indie #Cozy #Steam

Quote repost with an enemy from your game 💛 This is Orion! She's a boss so kinda #GameDev

If you were a food item what would you be? In Taste of Terror, everyone is food. I think I'd be a sunflower seed or a gooseberry 🤔 #GameDev #IndieDev #IndieGame #TasteOfTerror

I'm trying out Clip Studio Paint cause apparently ibis Paint isn't "professional" (I've been using it since it came out). For now CSP is too laggy for me.

The Beekeeper's Picnic: A cozy point and click Sherlock Holmes game jabbage.itch.io/the-beekeepe...

Keep in mind: If speaking out feels dangerous now, imagine how much worse it will get if we stay silent. 🗣️

“Get a job” I have one… Spending at least 8 hours each day trying to make my body and bowels work. Then at least another 2 to try and prevent my mobility getting worse. Then several more on other things related to my disabilities. And unlike you, I don’t have weekends off.

So my game has a "karma" system, which depending on yours, you get different outcomes. But I'm Buddhist and I hate when we misinterpret karma and that's not how it works, so I kinda need a different name. How about ethos, favor, or maybe echo, because what you give you receive back? #GameDev

Some pictures of my stand from today's Comic Show

I haven't been that active. I apologise, but I've been very sick. Please, even if you're excited don't come or bring your sick children to events. Some of us have really weak immune systems. I exercise often, eat healthy, and check-up often, but I still get very sick easily, just have some empathy.

Today we gave a talk at Play Generation and exhibited with some of the team our game 💛 So happy with the feedback we've been receiving #GameDev #IndieDev

One of the lyrics why @riseagainstmusic.bsky.social are my absolute favourite band: "Neutrality means that you don't really care, cause the struggle goes on even when you're not there"

Competition and showcase is almost here next Saturday and still the full UI is nowhere near finished why is everything so hard

Something stupid I realised when a great person does 1 little bad thing they get hated, but when a horrible person does 1 small good thing they get glorified. Why??? Even applies to character narrative design too

Animation I made for when you use the stress ball... Sound is a WIP 😅 #GameDev #Animation #DigitalArt

Being and indie dev is hard. Some days it feels like progress is invisible (especially when you can't "prove it" or post progress on social media), but every line of code, every brushstroke, every note counts. Keep going. Every day is one day closer to release ✨ #IndieGame #GameDev

Dangerous (Female Version) From The Vengeance Saga of EPIC: The Musical Is Out Now! 🌊 Watch Full Video Here: youtu.be/azBWJaqSiiE | Stream It On All Platforms Here: ffm.to/ep4nq8k Hermes vocals by me | Odysseus vocals by @justinesmic.bsky.social | Art by @charlizeartz.bsky.social #epicthemusical

I love short story indie games that make you feel like you're watching a movie or reading a book

Fun thing I did to make consumable "stress balls" make more sense to players was to play an animation where the character squeezes the ball so hard it breaks (once, just for context) then sanity is healed. It was my programmer's idea I thought it was awesome #gamedev #indiegame

Be honest, when do you start thinking about marketing in your #gamedev process? Meme credit: @foxidgamedev.bsky.social

HELLO!!! i'm an artist for "CALL OF BOBA" which just released for early access on steam TODAY!! 🍵🧡 below is a bit of the art i've made! please check out this cozy barista n battling sim if u are interested, the team is amazing!! <3 ☆ #pixelart #gamedev (1/2 🧵)

HUMAN DEVS, use only one piece from your game to convince people to follow you!👠✨ #IndieGames #Gamedev #HorrorGame #LittleGoodyTwoShoes #Yuri

Finishing a Peglin run with NEGATIVE 784 MILLION damage? Scientists and wizards alike will be debating this for centuries! #Peglin #Broken #Challenge #Gaming #indiegame #roguelike

I hate when things beyond my reach keep delaying my tasks even though I'm doing everything right. It's just kinda annoying but I'm doing my best 😭 I'm still on UI which I expected to be one week, it's been 1 month

If you share images of what to do during a weather-related emergency, share that advice with blind and low-vision users, too. Add alt text. The alt text should include the text in the image, rather than just a vague description, so people aren't missing out on vital information.

I'm utterly disgusted at people blaming the massive layoffs at representation and diversity. Corporate greed is the one and only culprit, not us. Games with diversity don't fail, y'all fail them. #GameDev #IndieDev #IndieGame

fun fact: if you draw fanart for a game within the first week of any sort of major PR event for it (announcement, demo, release etc) there is a 99% chance the entire dev team on the game knows who you are because they are doing nothing but reposting fanart in slack

What’s a small mechanic, detail, or design choice in a game that made you pause and think: "these devs really cared" For me, it’s things like reassuring messages when an accessibility feature is prompted, and characters reactions to your actions or the environment's #GameDev #IndieDev #GameDesign

Our Helluva Boss Cover Of Mastermind Is Out Now! 🔥Watch Here: youtu.be/QABwC04EMQ4 | Stream It Here: ffm.to/p0rgy91 Stolas vocals by me | Blitz & Satan vocals by ForticGX on YT 😈 | Art by @mellemoon.bsky.social ❤️ #HelluvaBoss #Stolas

"Are video games art?", yes. Now never ask me a question again, you're obviously very bad at them.

Now Playing: Pursuit - The Giver of Truth 2025 (Roan Edition).mp3* *ᴺᵒᵗ ᵃ ʳᵉᵃˡ ˢᵒⁿᵍ

Different people have different needs. That's why difficulty sliders are there!!

It IS better if you finish that project But it's great if you create at all Sometimes you must push yourself if you want to get it done But sometimes forcing it will just overexert and exhaust you If it doesn't need to be done now Then come back tomorrow If it keeps you creating Open a new canvas

This

Hey pookies! Valentine’s month is almost over, and I wanted to give a little shoutout to my shop. The latest drawing I did is now available! Plus, I’ve got more Valentine’s-themed designs you might like. The link is below if you’d like to take a look!💖 #HelluvaBoss #HazbinHotel

We need better blind characters 🙏🏼 The kind that can be potentially someone's favourite and still relatable. Not the kind you feel pity for, or the background ones. Toph is my favourite one. She's my biggest inspiration for Cookie, and she also helped me feel better with my partial blindness 💛

Made this for AAA game art studio. #Art #DigitalArt

Bang. Watch the full video at www.youtube.com/riseagainst

Thank you to my fellow devs and artists of all fields for giving the world what it needs, vs what it wants 💛⭐ Don't let any envious haters discourage you, you're doing great and I'm so proud of you. If you're making a project that relates, please let me know, I'd love to know it! #GameDev #Indie

When you make a game for impact, to send a message, for artistic value, and not with profit as the main goal... You NEVER lose anything. It's something you'll always be proud of and a constant source of motivation to keep trying. #GameDev #IndieDev #GameDesign