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somanyrobots.com
I make stuff for 5E! Kickstarter: http://tinyurl.com/somanyrobots-ks Patreon: https://patreon.com/somanyrobots Discord: https://discord.gg/6p6DqCxTTw
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I had a backer on discord (discord.gg/9JCGJQGw) ask me to talk about my art process - so let's take a detour for that! To try and get a design principle from it: you, uh, should have good art. Let's go with that. #dnd #dnd5e #spellboundsea 1/8

Let's talk about ships! Specifically, minigame design, the Seafarer's Manual (my naval rules) and why I felt the world needed another set of seafaring rules. #dnd #dnd5e #spellboundsea 1/7

Today, let's talk about species features, special attacks, and action cramp. The star of the show: the Minotaur (Revised)! Design idea for today: Make sure to think about how a feature will get used in practice instead of just jotting down something that sounds good. #dnd #dnd5e #spellboundsea 1/9

For today's thread, let's talk modular species design! The design idea isn't a complicated one: give the players choices about how they make their PCs. Spellbound Sea has 7 species, but we'll focus on just one: Serpent's Children. #dnd #dnd5e #spellboundsea 1/7

February's monthly update! www.patreon.com/post... March subclass poll (1 day left): www.patreon.com/post... Tl;DR, Still so close to finishing writing the book. ETA early March. Got caught up on patreon stuff with the Knight-Abjurer, January spell pack, Shadewalker, and Pact of the Heart

Next up: resource burn and play patterns! TL;DR trick the player into playing the right way. *So much* ink has been spilled about D&D's adventuring day - how many encounters, adjusting rest pacing, etc. That's not what I want to talk about, though it is related. #dnd #dnd5e #spellboundsea 1/8