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straycloud.nz
🌊Hi! We're making Straycloud, a pixel art action adventure game built in GameMaker. πŸ’šFollow along and get in touch! ✨https://straycloud.nz for more info
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🌊 Heya, thought it'd be worth sharing the gameplay trailer I put together for our Steam page. If you dig it, please give us a #wishlist at store.steampowered.com/app/2526130/.... Thanks! ✨ #gamedev #indiegames

If you're interested in working with me, but not sure about my availability or whether your budget is going to work.. reach out anyway. I am super adaptable, and love to help - even if it's just giving perspective. Literally all my favorite projects started this way!

🌊 Heya, thought it'd be worth sharing the gameplay trailer I put together for our Steam page. If you dig it, please give us a #wishlist at store.steampowered.com/app/2526130/.... Thanks! ✨ #gamedev #indiegames

Continually stoked to be working with Joel on the game! 🎢

🌊 It's a big day for Straycloud! We're now available to #wishlist on Steam! Please consider adding us to your wishlist. It's a huge boost toward helping us finish the game! ✨ store.steampowered.com/app/2526130/... #indiegamedev #indiegames

Straycloud - @straycloud.nz , for which I'm composing the music, has a Steam page and a trailer and is looking absolutely stunningly beautiful! store.steampowered.com/app/2526130/...

🌊 It's a big day for Straycloud! We're now available to #wishlist on Steam! Please consider adding us to your wishlist. It's a huge boost toward helping us finish the game! ✨ store.steampowered.com/app/2526130/... #indiegamedev #indiegames

Indie devs! Show off your art style 🌊

ATTENTION INDIEDEVS Show off your art style

Putting more positive on the ole TL: what’s a moment in a piece of media that took you from β€œok this is pretty good” to β€œoh shit this is GREAT”? Here are some of mine: -The entire finale of s1 Severance -β€œSatisfied” in Hamilton -The end of Act 1 in Cyberpunk 77

- Loading a save after finishing ending A in NieR Automata the first time - Silent Hill 2 (PS2) mostly withholding its otherworld until halfway through the hospital - Tunic, about five different times

πŸ”” Added sounds to platform disappearance/reappearance 🌊 #gameaudio #gamedev #gamedesign #Straycloud

πŸ”” Added sounds to platform disappearance/reappearance 🌊 #gameaudio #gamedev #gamedesign #Straycloud

πŸ‚ Feeling autumnal over here and sketching tilesets rather than doin what needs doin 🍁 #pixelart #conceptart #gamedev #Straycloud

πŸ’¨ Cruisin around on some floating platforms to find all the holes in my fall/respawn logic πŸ₯š #gamedev #gamedesign #Straycloud

🌧️ Happy #screenshotsaturday 🌞 Here's a buggy little scenario that will definitely NOT end up in the game ;)

🌧️ Happy #screenshotsaturday 🌞 Here's a buggy little scenario that will definitely NOT end up in the game ;)

πŸ•³οΈ Trying some new things with pits/falling. Not sure how fun platform dashing is, but the platforms over the ocean fit what I'm trying to do with worldbuilding. Def need a splash animation now πŸ’¦ #animation #gamedev #gamedesign #Straycloud

πŸ•³οΈ Trying some new things with pits/falling. Not sure how fun platform dashing is, but the platforms over the ocean fit what I'm trying to do with worldbuilding. Def need a splash animation now πŸ’¦ #animation #gamedev #gamedesign #Straycloud

πŸ—οΈ Further room building! Things are starting to look more solid now πŸͺ¨ #gamedev #gamedesign #Straycloud

πŸ—οΈ Further room building! Things are starting to look more solid now πŸͺ¨ #gamedev #gamedesign #Straycloud

✨I find it's beneficial to work through bugs πŸ› by testing in high fidelity level layouts. Having to work around a real design helped me to understand falling more completely and to fix a couple of things quickly! #gamedev #gamedesign #Straycloud

#GDC WEEK IS HERE πŸ”₯ So, let’s make new industry friends with a round of online networking? Hi! I’m Shila. Head of Production at dash3d.io. Prev Executive Producer on Metal Hellsinger and Advisor on Mouthwashing. I want humanity for our industry, make games with love, not blood. RT and say hi?

🌊 Hey, I'm Noel! I don't have a personal account, but it's just me posting on the game account anyway. I'm in NZ, and I'm (very slowly) building a top down action adventure game called Straycloud with composer Joel Corelitz. Keen to meet more game dev folks in person someday!

✨I find it's beneficial to work through bugs πŸ› by testing in high fidelity level layouts. Having to work around a real design helped me to understand falling more completely and to fix a couple of things quickly! #gamedev #gamedesign #Straycloud

πŸŽ‰ Happy (barely) #screenshotsaturday! Here's a side-by-side of level concept art (left) and current state of building it in-game (right)! #pixelart #Straycloud

πŸ‘οΈ Keen viewers will notice that this update is SLIGHTLY different to yesterday's! More room building today, jokes aside. Dailies keep me honest, but sometimes I feel like I'm posting the same thing over and over again πŸ•°οΈ #pixelart #animation #gamedev #Straycloud

πŸ‘οΈ Keen viewers will notice that this update is SLIGHTLY different to yesterday's! More room building today, jokes aside. Dailies keep me honest, but sometimes I feel like I'm posting the same thing over and over again πŸ•°οΈ #pixelart #animation #gamedev #Straycloud

🚧 WIP: More room layout. 🌊 I did a concept design for this area before building the tilemap, and it's been really beneficial in highlighting how much more flexibility I've been wanting in my level design (and I still want more) 🌧️ #pixelart #animation #gamedev #Straycloud

🚧 More WIP: Ocean animations are varied enough now where I’ve got enough to handle different water-meets-shore scenarios! 🌊 #indiegamedev #pixelart #animation #Straycloud

🚧 More WIP: Ocean animations are varied enough now where I’ve got enough to handle different water-meets-shore scenarios! 🌊 #indiegamedev #pixelart #animation #Straycloud

🚧 Extremely WIP room build. Experimenting with an animated tileset refactor for the waves to make them more configurable 🌊 #animation #pixelart #gamedev #Straycloud