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sylvnco.bsky.social
Freelance Software Engineer exploring indie entrepreneurship. Building https://www.creativedevjobs.com
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Small improvement on www.creativedevjobs.com. I now highlight the creative skills required in the job offer.

💌 The Web Game Dev Newsletter Issue 025 is out! Read it online here: www.webgamedev.com/newsletter/025, and subscribe to get the next ones delivered right to your inbox! 🚀 #threejs #r3f #gamedev

I'm running a quick survey for CreativeDevJobs.com to improve job listings for roles that require creative coding skills like Three.js and WebGL. If you're looking for a job in this space, your input would be really valuable. Take the survey here: tally.so/r/mDZGQj Thanks a lot in advance 🙏

I struggled with a Cube solver. Spent hours mapping my 3D cube to state strings it can process. The solver can barely solve it and takes way too many steps for basic shuffles. Calling it a day on this project... at least the scrambles look cool! 😅

By adding components from r3f and drei, I can easily make my scene visually more interesting. Here, I just added ContactShadows, Float and an Environment for the reflection. The teams behind these libraries really did an awesome job! Composition is still hard though.

Still working on my Rubik's Cube. I’ve got the mouse controls working, but there are some collisions with the orbit controls that I’ll polish later. But overall i'm ok with the result. The code is a bit messy, though. Next : scramble / resolve feature and enhancing the visuals.

Not sure if it's a good or bad thing, but turns out AI isn't that great with web 3D stuff (Three.js/R3F) yet. I find the code suggestions often don't work or, worse, lead to a wrong direction... But ofc It still can help with basic logic.

Improving my web 3D skills by building a Rubiks cube with R3F. It was harder than expected until I discovered the key was to attach/detach meshes to handle face rotations. Focusing on the logic first before polishing the visuals. Next step is mouse drag controls.

As the separation of front end and back end becomes blurrier in frameworks like Next and Nuxt, it's become clear that there's a risk that inexperienced developers may introduce security vulnerabilities or optimization issues. I just came across one in the official documentation of a web3 provider.

I just published the new version of creativedevjobs.com I was able to quickly redesign it with v0, claude and shadcn. Turns out it can be pretty handy to have some decent design done in no time. If you're a creative or 3D dev looking for a job, you might want to check it out.

AI amazes me. It tackles tasks in a few hours that I'd put off forever because I tend to procrastinate. Design, scripts or prototyping... It's not just boosting productivity, it might be curing our laziness as well.