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tetrabyte.bsky.social
// Italian Game Development Team // // Wishlist Emily_ on Steam 🖥️//
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How many of you are bringing your games to the #SteamNextFest ? We're taking a final look at our demo for Emily_ to see if there's some stuff to iron out Anyway please if you'r partecipating in the Next Fest drop your #indiegame here! You can also drop your game if you just have a demo out

Hey! We're still working on our #indiegame (exams are in the way) In the meantime, I've released an asset pack made of 64 swords on itch.io for 1.99$ but if you want there's a smaller pack that's free with 16 swords! Here's the link: tetrabyte.itch.io/fantasy-64-s... #gamedev #pixelart #indiedev

Happy #trailertuesday ! We want to see some #indiegame trailers, so drop them down here! Bonus points if you're joining the next Steam Next Fest We'll drop a new trailer before release, in the mean time you could check our youtube channel >> youtu.be/AvgHtQ2sI8Y?... << #indiedev #gamedev

Look, I undestrand there's a huge deal of people behind those games but whenever I look at a game like GTA6 I think about Terraria costing about 10$ Also I hate seeing physical copies of games slowly dissapearing with consoles moving in a digital only direction while not lowering the prices

As a way to excercise with pixel art I'm making a bunch of swords! Also when I've done a bunch I plan on selling them as an asset pack on itch for a couple bucks as a way to get some funds for Emily_ #indiedev #gamedev #pixelart

Happy #FollowFriday! Here are some #indiedevs and creators from the #HorrorCommunity you should follow. 👇 Drop your #indiegames below. 🔄 Like & RT this post ❤️ Support fellow #GameDevs! #gaming #videogames #indiegamedev #console #pcgaming #VR

I have a strange love/hate relationship with Emily_ On one hand I feel like we've spent too much time on it that could have been spent on a better project On the other even though the game is filled with problems I still think it's a sort of unique experience Release is close #indiedev #gamedev

Added a small extra part to the intro sequence to make it feel more like a computer It's a small detail but it adds to the feel of the intro #gamedev #indiedev #devlog

Emily_ doesn't have a long intro, we kept it pretty simple but I'm afraid that it drops you too quickly into the game Still trying to figure out if we should add something or leave it like this You can try the first part of the game here: store.steampowered.com/app/3100780/... #indiedev #gamedev

You matter and your idea for a video game matters! Make a demo so we can see what your mind is thinking up! #gamedev #indiegamedev #vndev

What's a cool game you've played recently? #indiegame or not Have been having a lot of fun with Phasmophobia recently with others of the team, wish I could play it more often I want to add some games to my backlog (my wallet hates me and MHWilds comes out soon) #indiedev #gamedev

Happy #wishlistwednesday ! How many of you are releasing a game in 2025? if you're working on a game please \\ share it here \\ also if you can repost this to share the love! This here is our game about AIs and secret codes >> store.steampowered.com/app/3100780/... #indiedev #gamedev #indiegame

Happy 2025 everyone! We've started adding some small features to the game that don't necessarily have a real use but add to the idea that you're using a computer/terminal also some features might be more usefull than others, it will be up to the player to discover them #indiedev #gamedev #devlog

2024 has been a great year us when it comes to our #indiegame We made a lot of progress, we made a demo of the game, we opened our steam page and we moved here on Bsky! Next year you'll be able to play Emily_ and we'll see what's next! store.steampowered.com/app/3100780/... #indiedev #gamedev

Changed a few things on the password menu No longer says "Codes found" since it slightly broke the 4th wall, also made it so you can open already visited files by clicking on the code instead of having to rewrite it Also, Merry Christmas from our team! #indiedev #gamedev #devlog #indiegame

In this part of development we don't have too much to share so instead I wanted to show some old screenshots of the game and the old logo It may not look like it but the game has evolved a lot, unfortunately the simple visuals don't make it as apparent #indiedev #gamedev #devlog #indiegame

I swear if I have to spend another day debugging this menu I'll actually go insane I've sepnt the last three days working on that full screen button, everything on this now SEEMS to be working as intended #indiegame #gamedev #devlog