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therappoport.bsky.social
He/Him. Lead Encounter Designer at Archetype Entertainment. Working on Exodus! Lavender, burnt rosemary, petrichor, and a sword's song. D&D | Folklore | Weird/Scary Shit
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Game writers! If you were laid off, @marykwrites.bsky.social @alexmakesstuffup.bsky.social & I want to help out with portfolio, sample, or resume reviews. Just respond to this post with a number between 1 & 1000 and we'll select a few folks for a review. For free, obv.

I'm so tired of this. I love making games! I love all these incredible people I get to make games with! We deserve to have some kind of security that our jobs aren't at the mercy of a tax write off...

This just in: having a charley horse for 40 minutes sucks. FOR THIS AND MORE HARD HITTING JOURNALISM BE SURE TO LIKE AND SU

Hey Travelers! Archetype is doing an actual play series to build hype for Exodus! It's a thrill-a-minute game so far and I hope you all enjoy! There's even tons of juicy lore for you. youtu.be/kZwM1FVHmQ8?...

Woo workiversary!! It's been a WILD fucking year gang. Can't wait to show y'all what we're cooking.

This is my sporadic reminder that Signalis is a masterpiece and everyone should play it.

disco elysium (2019)

youtu.be/DmJxSKn47EE?... Can't wait for y'all to play what we've been cooking. It's going to be epic!

OKAMI 2 THO!!!!

Happy one year anniversary to Valhalla! What an incredible journey. Making those encounters fun, repeatable, and a celebration for the fans of God of War is an experience I'll never forget! Kudos to the team at @santamonicastudio.bsky.social If you haven't played Valhalla or Ragnarok, go do that!

It didn’t used to be that you went online to get mad. You went on the computer because that’s where Strong Bad lives

This is INCREDBILY accurate and well put.

We still have each other. The love we share. I've got to hold onto that at least...

Hey! You should vote!

Trying to get better at using BSky.

Thinking about what makes good RPG mechanics in more action orientated games and the point at which it veers from RPG to Action game. Is it the build crafting options? Player expression through numerical choice? Or is it the ability to craft your decision-points on the fly.

Absolutely thrilled to have contributed to making Valhalla a reality. Y'all are going have an AMAZING time with this!

Time for the yearly Silent Hill 2 and 3 playthroughs. Such damn good games.

We begin.