travh98.bsky.social
Godot gamedev, just making cool things for fun
Itch page: travh98.itch.io
32 posts
132 followers
405 following
Regular Contributor
Conversation Starter
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This looks perfect for a project I'm working on! Do you reccomend using Godot's grid map or placing them through code?
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I just started using lospec palettes and making them into gradients from white to black, its a cool look definitely worth testing out
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I dont know what youre doing but im loving the content
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This is cool what is the app youre using?
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Thank you for sharing!
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This is so cool!!!
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I'm also figuring out multiplayer, good luck!
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Having noclip is a huge gamechanger for debugging!
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I struggled with this for days, this tutorial helped a lot. Turns out the bone orientation in blender matters a lot: youtu.be/tnncrrSpOq4?...
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This is crazy I didn't think Godot was capable of such things
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I love the ui text popups, definitely gonna start doing that for my debugs
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This is huge, thanks!
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It's cool to see your orange location indicators, I have some but they're real ugly so I might make mine look more like yours :)
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This is an amazing concept, I didn't think a game could be like this. Super cool :)
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The first tutorial I looked up was using character bodies 😂
I wonder if rigidbodies would perform better but I'm not worrying about performance yet
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I loved ace of spades, this looks awesome. Excited to see your progress!
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I love love love the art style, super cool!
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This is goals