Profile avatar
tuatara.bsky.social
Creative studio. Founded by klemen.bsky.social
41 posts 1,210 followers 11 following
Prolific Poster

Spline Thicken is a powerful material function for creating custom beams. Best used with thin strips of geo like the examples in the video, it enables a wide range of effects. A straight plane can also be deformed along a spline for custom shapes #gamedev #VFX #realtimeVFX #UnrealEngine5

We're excited to announce that we're sponsoring this year's VFX Mixer! If you're at #GDC, join us on Monday, March 17th, from 7 to 10 PM. We're looking forward to seeing everyone there! #GDC2025 #VFX #gamedev #realtimeVFX

You can smoothly mix gradients using Distance, Noise, and Power nodes to create a dynamically controllable falloff with texture variation. Replace the Noise node with any texture sample for more customization. Perfect for soft dissolves, fog, or stylized VFX #realtimeVFX #UnrealEngine #gamedev #VFX

Check out this throwback to some of the visual effects we created for the Big Bang event in Fortnite. Huge thanks to Epic for their leadership and creative direction #realtimevfx #VFX

Control the curvature of a generated customizable super ellipse gradient. Using this method you will be able to have precise control over the XY curvature #gamedev #VFX #realtimeVFX #UnrealEngine

Bare Butt Boxing is joining #SteamCouchCoOp! Fight in completely unregulated alien boxing bouts in our local or online multiplayer brawler. 🥊 Grab your copy now 50% OFF https://bit.ly/BareButtBoxingSteam #gamedev #indiegame #unity3d

You can use the depth buffer with a bump offset function to mask sprites by depth and conform them to the geometry. This is especially convenient for dynamic fake light, UI elements, character damage effects… #realtimeVFX #UnrealEngine #gamedev #vfx

In collaboration with the talented team at Riot Games, we got to work on the Aemondir skin variant for the Sheriff, check it out! #Valorant #ValorantArt #realtimevfx #VFX #gamedev

Sail the UV waves 🌊 Here is how to create them with dynamic parameters to control frequency, amplitude and speed on each axis #realtimeVFX #UnrealEngine #gamedev #vfx

Take a look at the gameplay visual effects we’ve created for the Polearm Set, developed in collaboration with Counterplay Games for #Godfall #gamedev #UnrealEngine #vfx #realtimevfx

All of our Unreal Engine plugins are now version 5.5 compatible! Get them here 🔗 https://bit.ly/TuataraPlugins #realtimeVFX #UE5 #VFX #gamedev #unrealengine #UnrealEngine5

Check out some of our visual effects work on #Fortnite Huge thanks to Epic for their leadership and creative direction #realtimevfx #VFX

Our team is on Bluesky! Looking for talented and creative people to follow? Take a look at our curated list! #gamedev #vfx #realtimevfx

Dynamic Tunnel Shader🌀 Calculate polar coordinates using Arctangent2Fast and Distance nodes enabling support for dynamic parameters over tiling, rotation, and depth for infinite variations #realtimeVFX #UnrealEngine #gamedev #VFX

2023 | 6-point lighting explosions made during @tuatara.bsky.social two-day Jam vimeo.com/887735175

Congratulations to @heartmachine.bsky.social on the early access release of Hyper Light Breaker! We're thrilled to have contributed to the game's VFX, and it's been an honor to collaborate with such a talented team! Be sure to check it out #HyperLightBreaker

Scanlines Shader Breakdown 👾 Using TexCoord with a sine wave and masking, we can generate precise scanlines. The resolution parameters ensure scalable control for any output resolution. Adjust the sine frequency for custom line spacing and thickness #gamedev #VFX #UnrealEngine5

In collaboration with the talented team at Riot Games, we got to work on the Aemondir skin variant for the Bulldog #Valorant #ValorantArt #realtimevfx #VFX #gamedev

Preview your shader values visually with the PlotFunctionOnGraph node! It's a powerful way to understand your materials in #UnrealEngine5 Adding a linear interpolate node helps with adjusting the range easily. Check out these 3 examples below #VFX #RealtimeVFX

Take a look at some of the chests and quests visual effects for Chapter 5 of #Fortnite Credit goes to Epic for their leadership and creative direction! #realtimevfx #VFX

From our 2023 Charity Streams, join our Senior VFX Artist Thomas, as we explore how we can improve our visual effects through playtesting, using Unreal's reference viewer, and how to set up multiple SFX to add variety and much more #realtimevfx #vfx

Defy the darkness with the #Valorant Aemondir Collection 🌑Take a look at the VFX made for the Bulldog #ValorantArt #realtimevfx #VFX

Celebrate the Steam Winter Sale with 50% off our multiplayer brawler, Bare Butt Boxing! ❄🥊 We'd love to hear your thoughts — leaving a review greatly helps us. Grab your copy now: https://bit.ly/BareButtBoxingSteam #gamedev #indiegame #unity3d #BBB #SteamWinterSale

Check out some of the gameplay effects we’ve developed in collaboration with Counterplay Games for the Shield in #Godfall #realtimevfx #vfx #gamedev #unrealengine

Create a liquid smearing effect by repeating a texture sample using a loop (expensive) and pinching it with a step function; Notice how the sample is being repeated with an offset while brighter areas remain longer #realtimeVFX #UnrealEngine #gamedev

The best hound in the world, Immortal Cerberus 🐺 We had the pleasure of working on the VFX for the Cerberus Set for #Fortnite Credit goes to Epic for their leadership and creative direction! #realtimevfx #VFX

Check out our work on the Odin Terrari variant from the Evori Dreamwings Collection! 💚 Made in collaboration with the extremely talented team over at Riot Games #Valorant #ValorantArt #realtimevfx #VFX

Keeping your effects modular and incorporating randomness can enhance the effect and produce many variations. Our Meteor FX for #Godfall uses these techniques saving production time and ensures that each effect looks unique #realtimevfx #vfx #gamedev

www.youtube.com/watch?v=KCxZ... Everyone's been on fire again for this season. Check it out 😱

🥊 Our Chaotic Multiplayer Brawler is 30% Off! 🥊 If you checked out the game, we'd love to hear your thoughts it would mean a lot to us if you could leave us a review. Get it here: bit.ly/BareButtBoxi... #gamedev #indiegame #unity3d #BBB

We worked on a wide range of effects for chapter 5 of #Fortnite Credit goes to Epic for their leadership and creative direction! #Fortnite #realtimevfx #VFX

One way to remap data and influence visuals is through value erosion. Here is how you can erode a texture controlled with a softness parameter #realtimeVFX #UnrealEngine #gamedev #VFX #UE5

In collaboration with Riot Games, we crafted different types of Impact Fx for #VALORANT Adding a layer of immersion and reactivity to the world #ValorantArt #realtimevfx #VFX #gamedev

Using this Quantize shader will help limit the number of discrete values from a full 0-1 range. Extremely useful when it comes to achieving a toon effect #realtimeVFX #UnrealEngine #gamedev #VFX #UE5

We were responsible for numerous cinematic visual effects for #Godfall Fire & Darkness In collaboration with Counterplay Games. Bringing awesome and performant visuals to the expansion #realtimevfx #vfx #gamedev

Add more variation to your panning textures by manipulating the UVs for a bulging or pinching effect! This technique is a great way to add more volume and shape to panning textures! #realtimeVFX #UnrealEngine #gamedev`

Evori Dreamwings Ghost ✨ We’ve had the awesome opportunity to work on the Evori Dreamwings Collection Made in collaboration with the extremely talented team over at Riot Games #Valorant #ValorantArt #realtimevfx #VFX

🎃 Tuatara Jam 2024 🎃 Every year we dedicate two consecutive days for a studio-wide jam where our team members can explore any creative domain of their choice. Check out the highlights of this year’s Jam #realtimeVFX #VFX #gamedev

Go beyond, Plus ULTRA! Check out our VFX work on the My Hero Academia set for #Fortnite Credit to Epic for their leadership and creative direction! #realtimevfx #VFX #MyHeroAcademia

Unlock the power of Polar UVs 🌀 A classic way to achieve more with your tiling textures! Here is how to implement the cartesian to polar custom function material to your Polar UVs #realtimeVFX #UnrealEngine #gamedev #VFX #UE5

Hello (again) Bluesky! We're back giving you some game updates, FX tips, and showcase posts! First up, check out our work on Interactable VFXs, which were key in bringing the world of #Godfall to life. In collaboration with Counterplay Games #realtimevfx #vfx #gamedev

We're excited to announce our upcoming 3-day charity stream for Child's Play! Join us for a unique opportunity to learn from industry experts and give back to a worthy cause. #realtimeVFX #CharityStream #ChildsPlay #LearnAndGiveBack

This week, @tuatara.bsky.social we've released a demo for our new game, LTC: Onslaught ! To try it, it's this way : shorturl.at/knpMO #SteamNextFest #indiedev #UE5