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unomelon.bsky.social
Wishlist Allumeria! - https://store.steampowered.com/app/3516590/Allumeria/ Discord: https://discord.gg/Ddh3acCtVx I like making low-fidelity first person games. I use #OpenTK, #Unity #Godot and #Raylib
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Re-did the ore textures, I really wanted to do "full block" ores, where there is no stone in the texture, but I just couldn't get it to look good. These textures feel a lot better now #gamedev #indiedev #opengl #opentk #graphics #voxels

more updates to combat! death animation + more feedback when enemies are hit. Once I support particles in my engine this is going to be even more dramatic :D #gamedev #indiedev #opengl #opentk #graphics #voxels #blockbench

combat! I can now fight back. Although with the current animations it looks like more like im bashing their head with a baseball bat. #gamedev #indiedev #opengl #opentk #graphics #voxels #combat

can someone tell these guys to leave me alone? I dont have any brains #gamedev #indiedev #opengl #opentk #graphics #voxels

I got the zombies behaving a lot more naturally now, they dont clump together, dont jump like crazy and stumble around more convincingly. Only thing I need to consider now is their movement speed. Does this seem fine? #gamedev #indiedev #opengl #opentk #graphics #voxels #zombie

pretty

I've been adding zombies and some simple pathfinding. Right now they seem to enjoy forming conga lines! #gamedev #indiedev #opengl #opentk #graphics #voxels Also I made a discord for discussion about the game, please join if you are interested! discord.gg/Ddh3acCtVx

Finally able to show a model for the held tool and fix models to bones. Added a satisfying animation for swapping between tools :) #gamedev #indiedev #opengl #opentk #graphics #voxels

I hired this zombie to dig for me (Working on "welding" models to other models) #gamedev #indiedev #opengl #opentk #graphics #voxels

Some simple sounds and a swinging animation. Currently it always displays as a pickaxe but i'll fix it up soon. #gamedev #indiedev #opengl #opentk #graphics #voxels #blockbench

They are walking around O:

I'm raising an army of minions to do my bidding! I got animations loading from blockbench properly now. Interpolation and everything. I wanna add some basic AI now and watch them run around! #gamedev #indiedev #opengl #opentk #graphics #voxels #art #animation #blockbench

four people crossing a road, a reference to an obscure band called "the beatles" #gamedev #indiedev #opengl #opentk #graphics #voxels

got the bone joints working correctly :D, now to animate them

Slowly working towards skeletal animation. Now I can specify a matrix for each bone, so hopefully i'll be able to get animation in soon :) #gamedev #indiedev #opengl #opentk #graphics #voxels The design is very human

looks normal now

close enough

little goober

Big head or small head? I'm experimenting with creating a player model (trying blockbench for now but might do something else). I prefer the 6x6 head, although it gives less room for detailing. The 8x8 head looks a bit too bulky on the model though. #gamedev #indiedev #blockbench #art

Free demo alert!!! I put up an itch page for my game so people can play it RIGHT NOW!! unobtainablemelon.itch.io/allumeria It's a very early build, but I want to people to try it as soon as possible. #free #game #demo #gamedev #indie #indiedev #voxels #sandbox #majorupdate

The steam page for my game, Allumeria is out!!! If you're interested in a fresh take on the blocky world formula, consider wishlisting the game! I will also be releasing a free demo on itch soon for testing! #gamedev #indiedev #steam #blocks #indie #indiegame store.steampowered.com/app/3516590/...

I've been doing a lot of behind-the-scenes work the past few days. But I have also been making new blocks and items. Currently at a combined total of 67! (some blocks are also items, like ore) #gamedev #indiedev #opengl #opentk #graphics #voxels #blocks

I spent an hour just playing my game to see how it feels. I built this wacky looking brick house, but I really enjoyed it. So far very happy with the game balance and also the lighting. Feels really cozy and inviting. #gamedev #indiedev #opengl #voxel #voxels #sandbox #game #gaming #showcase

I got the world creation process looking really nice! Here's a video of me making a world. Really happy with the UI. There is still one problem to fix through, stuff flickers when it gets set to show after the UI layout already happened. #gamedev #indiedev #opengl #opentk #graphics #voxels #ui

currently working on the world creation menu #gamedev #indiedev #opengl #opentk #graphics #voxels

I created a loading screen for when the world is being generated. So far only takes 2-5 seconds to generate a new world, but still nice to show what's happening during that time. #gamedev #indiedev #opengl #opentk #graphics #voxels

trippy

Cant really demo it in a screenshot but I got chests contents saving/loading working :)