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whiptailen.bsky.social
Indie Game Developer, AAA Game Dev in another life - www.twitch.tv/whiptailen for nearly daily dev streams. #indiedev #gamedev #unrealengine
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This week has been about art pipelines! #unrealengine #indiegame #gamedevelopment

Live development happening now! www.twitch.tv/whiptailen Working on "Castle" tower defense game. I'll be testing out some new features.

Big day! Levels are now procedurally generated from a seed! From "paper" to realized! #unrealengine #indiegame #gamedevelopment #proceduralgeneration

Two weeks! Geez where does time go?! - Peons become scavengers. - Buildings can be scavenged for resources. - New player character that walks around and shoots enemies. - New damage component system. - Addition of status effects that allow for new concept such as DOTs. #unrealengine #indiegame

Added a custom shader to show creeps behind buildings. Helps players see where threats are coming from. #unrealengine #indiegame #shaders #gamedevelopment

Starting to pull together some building and stylized Substance materials to get an overall art design feel going. #unrealengine #indiegame #texturing #blender3d

Spent a few days in Substance Painter learning how it works and making this procedural material! Happy with the stylize look. Needs some refinement, but I can move on to more models. Don't forget to come join me on Twitch! #unrealengine #indiegame #texturing #blender3d

Day night/cycle is hooked up to lights and the UI through the GameMode. Everything is synched through Event Dispatchers using some simple math to calculate sun and moon rotations.

Small update. Switched out old tile set assets with new ones. Did some fun math to spawn things like street lights based on a tile number (for proc gen). Added in some arrayed meshes to allow data driven towers. #indiegame #towerdefense #unrealengine5 #gamedeveloper

More more more! Trees, boooooshes, towers, grass, decals. Everything needs proper textures. For now, I'm just cranking away on models to get content in to test. #indiegame #towerdefense #unrealengine5 #gamedeveloper

Today was a big learning day. Setting up UE5 lighting, post processing, and sorting out some material design. It's simple, but a good step in my hopeful direction. #indiegame #towerdefense #unrealengine5 #gamedeveloper

We have STATS! Learned how to create a ListView in UE5 today! Very simple, but scalable and functional. I also yoinked some previous code for floating damage numbers. VOD is up on Twitch www.twitch.tv/whiptailen. #indiegame #towerdefense #unrealengine5 #gamedeveloper

I don't usually do #PortfolioDay as I'm bad at self promo, but here goes! I'm an artist in love with depicting intimate connections with robots & monsters. I'm spending 2025 focusing on bringing my own ideas and characters to life, and I hope you'll follow and support me on this journey!

We made great progress on yesterday's stream! Today we continue working on the tower upgrades and UI elements. #indiedev #unrealengine5 #gamedev Come see what's happening at www.twitch.tv/whiptailen

Welcome to my feed! I'm a solo indie dev currently working on a Tower Defense game in Unreal Engine 5. I'll be updating frequently here and streaming development throughout the week. If you want to check in on my progress, come hangout with us at www.twitch.tv/whiptailen

I'm live on Twitch! Working on the Tower Defense game in UE5. www.twitch.tv/whiptailen #indiedev #live #twitch #unrealengine5

Two weeks into dev and I'm happy with progress. A lot of the core systems/concepts are in. I'm starting to see where this tower defense/RTS style game is heading. Exciting! Going to focus adding HUD/UI elements to allow better building tools. #indiegame #indiedev #unrealengine

That moment when you have a completed game loop and it's ***king hard....😍

Worked out an area select tool. Update Peons to only harvest a user targeted resource (until exhausted). Added Peon health and armor component.

Another week of progress. Health and Armor component ✔️ Basic Peon AI (collect resources) ✔️Health and Armor UI ✔️Tile System and Tile Material ✔️

That feeling when you have a crazy productive day and manage to find something emergent. A "bug" with collision has let me down a rabbit hole for a new mechanic.

Almost done stream setup. Custom Twitch integration via websockets woot!