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zeelee3d.bsky.social
Indie game dev, art & philosophy enthusiast, love dogs http://discord.gg/protoball to get in on the playtesting!
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Cellar of the Sand Mouse 🏜️🔪 - Final Fantasy Tactics (PS1)

Awesome! Will do

I reached the end of the game The Beast Inside and I want to say: thanks Illusion Ray Studio for great product, it has a lot of gameplay events, diverse design, pace, horror... and I was surprised that the development team is so small.

These sewing lines in Marvelous Designer hit me with such nostalgia today when I connected them to an old screensaver on old Windows 95 or 98 PCs. I loved those old screensavers so much.

initial first draft isn't too bad- hair made in houdini for use with unreal engine 5 characters

Quick facial rig test for use with Apple ARKit in Unreal Engine 5. Hair and materials are temporary, and so is everything else really. We're just getting started here.

Test room and magnetic chaos #gamedev #scifi #games #UnrealEngine

We've been working on some things... Made with Unreal Engine 5, Blender, Substance and Zbrush. We're just starting to get the ball rolling... so if you want to get in on the revival then join discord.gg/protoball and get involved! #ScreenshotSaturday is a video today! Sound on.

It's in the game!

We've been working on some new things for the Protoball remake. Happy to have a couple new team members on the project! Made in substance painter, our indie game is made in UE5, and you can get in the early play tests if you join the discord.gg/protoball

If a fly dies in my tea and I drink it anyway... am I no longer a vegetarian?

Someone might say that it's like an anomaly in Stalker 2. OK. When I came up with the anomaly for my Sci-Fi game, the main reference was my childhood memory of an encounter with ball lightning. #gamedev #scifi #indiedev #games #indiegame #UnrealEngine

#screenshotsaturday on a sunday I know... i know... either way here it is. Indie game dev grind continues. Acquiring AAA art and style continues. The future of gaming is almost here! #indiegame #indiegamedev #ue5 #unrealengine5 #Protoball

Yes there will be a mobile version. #gamedev

Started a new hair style, this one will have many layers to it and this is just the base. did I finish the old one? doesn't matter... #houdini #unrealengine5 #ue5 #groom #alembic #hair

We got a big Variant Cover burst reveal with the Kickstarter launch! Artist Luca Strati has this beautiful painted cover bare for all to see. There will also be a pencil vatiant! --- A: Luca Strati www.instagram.com/luca.stratiart #heavymetal

from normal map to squishable height map and back again c:

Might rename our studio to "2 Guys 1 Engine" or "fix shit" #unrealengine5 #ue5 #indiegamedev #indiedev #perforce #versioncontrol #gamedev #indie

When you start playing with Live Link and forget why you opened this up in the first place... #UE5 #unrealengine #indiegamedev

Manifesting is powerful. A similar thing to help out is "Your greatest success lies one step past defeat" (never give up). I'm currently manifesting a HUGE success for the Protoball remake we're working on, just so you know. Feel free to add energy to the cause! t.co/JltJRLQyUo

Been working on some more realistic characters. Have some super fun things coming soon, and I'm making a lot of easter eggs right now... #unrealengine #ue5 #characterart #b3d #zbrush #unrealengine5 #nvidia #iray #indiedev #indiegame #indiegamedev

We're back from the dead and we've seen some shit. Under new ownership, new leadership, and a renewed grasp of who we are, and who YOU are, we're coming back into print! Follow our Kickstarter page so you don't miss our glorious Return Issue. www.kickstarter.com/projects/hea... #heavymetal #hm

Unreal 5.5 has a LOT of great additions for profiling, performance and optimization. I've compiled a list of the most interesting changes, with some commentary. www.tomlooman.com/unreal-engin... These awesome features and improvements will be included in my Game Optimization Course asap!

I decided that there is no need to complicate the implementation. I did everything simply, when the cable is in the hand, the distance check is on, if the beginning and the end exceed that distance, cable is drop #gamedev #UnrealEngine #UE5 #indiegame #indiedev #scifi #games

I'm a huge fan of Zen Buddhism and also Stoicism. I believe the two lend to each other well. There's a phrase that I think the Stoics would've liked from the Zen Buddhists: "Before Enlightenment : chop wood, carry water. After Enlightenment : chop wood, carry water."

How blue is the sky (or is it an illusion because of oceans)? Is everyone feeling happy over here? Would you say your engagement is up, the same, or down? Very interested in the metrics and comparing the two. Do #hashtags work over here? #indie #lol

I made another version of the wire, based on the Cable Component. I think this is a good option for such gameplay, where the interaction cable only disconnects once and after a few seconds the physics stops #gamedev #UnrealEngine #UE5 #gamedesign #scifi #games #gameplay

Imagine angry birds but with wizards! You create custom spells and launch them at enemies. Wishlist here : store.steampowered.com/app/3351280/... #gamedev #indiedev #madeinunity

What if I told you every single crowd actor was made of 8 polygons? Current tests are going quite well! If you're trying to get into one of our playtests you should join the discord.gg/protoball #ue5 #unrealengine5 #unrealengine #indiegamedev #indiegame #indiedev #protoball #screenshotsaturday