The opening of Fallout 3 traditionally has me leaving the vault as a slowly-moving mound of equipment and junk with legs, crawling painfully up to Megaton. But once Iβm there, Iβm rich, baby!
Worse is when you finally say, I don't need all this, get rid of it, and your next quest upgrade requires 500 of what ever you just decided you didn't really want to carry anymore.
"So let me get this straight, Borderlands... you have billions of guns, shields and gear constantly dropping, 99% of which I'm gonna sell anyway, but you only let us up our backpack... 3 slots at a time??"
I like how that one dagger has put me over the threshold, meanwhile Iβm carrying an ungodly amount of coins in some magic coin purse and can still pick up more.
@thecryptmaster.bsky.social got this right.
Whenever you type "loot" or try to retrieve items from a defeated enemy, the cryptmaster just tells you off for "trying to fill your pockets with junk".......
My anxious personality always makes dealing with a full inventory a challenge. It's always, "What if I need this later?" Then I end up not using the surplus of items I hauled all over the place for the vast majority of the game.
Have played Skyrim over-encumbered for so long that I donβt like it when Iβm not. Fucking walk Dragonborn, stop running, you are holding a bladed weapon
To avoid this, my friend dumps everything in random chests ignoring all organization. Each game we play he now has a few dedicated "dump chests" for just his chaos.
My brain feels almost literal fire in its neurons everytime the warning pops up on screen. Worst part is it absolutely feels wrong to even imagine there NOT being one too. Just...somehow less annoying. Do as Bethesda: leave in tons of tiny little glitches and loopholes for us to exploit instead!
RuneScape players and their whopping TWENTY-EIGHT space inventory that can't be upgraded feel this harder than anyone else in the gaming world. Especially since RuneScape doesn't even have mounts.
I disagree. The worst is, i believe it was Phantasie 3 on the C64, where i crossed over to a new land and discovered i sold an item (limited encumbrance) that it turned out i needed and couldn't go back
Very early access 7 days to Die had a bug where you would randomly break your leg while walking down stairs. Getting to and crafting a splint to fix it was uh, a challenge. As annoying as it could be I look back on it and just laugh.
Comments
It'll be okay.
We MAY need this item for crafting later or upgrades
Or
This item sells for a LOT but weighs a FUCK ton.
I loved the visuals and character designs. But the movement, Level design and controls were justβ¦..so boring.
(Iβll see myself out)
I always have like 24 wooden bowls I donβt need. It evens out.
I will loot everything.
Just let me take everything, double jump, and never have fall damage, and it is a 10/10 game, lol.
Whenever you type "loot" or try to retrieve items from a defeated enemy, the cryptmaster just tells you off for "trying to fill your pockets with junk".......
(He's 100% right of course)
"But it's not a feature it's a b...OWW"
John Doe was never seen after that.
Iβm so sorry, but sacrifices must be made π
You got it general! π
Work smarter, not harder ππ
Thanks, Kingdom Come 2