I know there are reshade presets to "fix" the game's colors, but it does make me really sad that this is yet another remake that thinks the original game's color palette was a mistake. Fallout 3 came out just a few years later, people - they could've done drab if they wanted to do drab!
I can't stand all the remakes that seem to assume color palettes weren't intentional art direction decisions. Like yeah man I'm gonna remaster Starry Night but now the sky is puke green.
have you played oblivion recently? more like famous for its crummy speed trees and fully bald rolling hills. color pallete is one thing but foliage was not a high point of the original
Well, yes and no. The did quite a bit for a remaster, but the core (the part you don't see as a player) for the most part is unchanged. I'd say it's one of the most thoughtful remasters, but not a remake.
It's weird how the lack of detail makes the original look vaster to me, somehow.
I guess it's easier to accurately judge the scale of things as they become more realistic.
I wonder if the warmer color tone is really a filter or a conscious art choice, or just setting the sun to its real color temperature which the OG game may not have done.
It seems like a graphical change, not an art one to me, though it would be nice if they added optional color grading in future.
I'm always surprised in scenarios like this that they don't ship with some optional look presets.
Or better yet, let a player customize the adjustments using the photo editor settings and let you play using the same effects like in Demon's Souls PS5. That was awesome.
I guess it depends on where you're comparing it to. The sky in the new version looks to me like an autumn in England (where I'm from originally), while the old one looks more like a summer here in central Europe.
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The remaster doesn't look and feel like Bethesda, it feels like an UE5 game, with only the Elder Scrolls lore differentiating
I guess it's easier to accurately judge the scale of things as they become more realistic.
It seems like a graphical change, not an art one to me, though it would be nice if they added optional color grading in future.
Or better yet, let a player customize the adjustments using the photo editor settings and let you play using the same effects like in Demon's Souls PS5. That was awesome.
Artistically worse tho.
Losing all the color and the vibes, such a shame.
Yes the faces were wonky and the bloom was comically overdone. But that creates atmosphere and memories, as seen by all the people talking about it.
That remaster? Absolutely bland.