In 2 months of gamedev I still have nothing pretty, playable, or fun, but I do now have 2 weird little economy simulator prototypes. May will be the month of GRAPHICS and GAMEPLAY, and a tinge of lore.
Comments
Log in with your Bluesky account to leave a comment
The first unnamed game there is my long vision, a 2D space sandbox game with real economies, "hard" science, and complete freedom. The second game is a smaller slice of the vision, focusing only on commodities trading. (And a few other things!)
Comments