It was a version of Tempests Blue Flash with defined objectives and stuff. There was a lot of cool stuff about it, but the 15 minute commute got old very fast. Greyflag players bragging about how that server requires you to fly for 4 hours to drop 2 bombs also guarantees I'll never play there.
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DCS multiplaye servers, by in large, create quick, fast action that requires almost no actual mission prep or planning.