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akirodic.com
Computer graphics geek and reinventor of wheels.
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Three.js r177 released 🌊 threejs.org/changelog/?r...

I tried recreating one of my first published artworks from 2005 using CharGPT. Its pretty impressive how easy it was but still find the original (left) much better.

holtsetio.com/lab/softbodi...

holtsetio.com/lab/aurelia/

Project documentation overflow. 100% procedural. 100% hand crafted. No generative AI. No "other people work" remixed. Why saying that? Because I'm fighting an uphill battle against people labeling my work as GenAI because there was word "algorithm" mentioned. No proompting. Just sweat & code.

More updates to my WebGPU Particle Life simulator! βœ… Optional central potential βœ… Optional symmetric forces (that don't violate Newton's laws) βœ… Visual enhancements (yep, I've settled on the shiny variant) βœ… FPS throttling to prevent latency & hangs lisyarus.github.io/webgpu/parti...

Three.js r176 released πŸŽ‚ threejs.org/changelog/?r...

I asked Meshy AI to generate an OpenGL triangle and this is what I got. Phew... my job is safe! #meshy #meshyai #ai #3d

www.youtube.com/watch?v=tmiu...

Somewhat condescending but factual article by @cendyne.dev #Vibecoding is fun but #AI is nowhere close to delivering production quality code. Perhaps this will change in the future. Right now, it is excellent accessibility feature and slightly better stack overflow. cendyne.dev/posts/2025-0...

Tonight in Belgrade there was the largest peaceful protest in our country's history. Current estimates are between 275,000 and 325,000 people on the streets. During 15 minutes of silence, the government used panic-inducing weapon LRAD sonic cannon causing a minor stampede.

Devlog 6 of my new portfolio πŸ‘‰ youtu.be/9dhjws3Nops I added a bunch of things, but the most important part is the very first multiplayer feature: Whispers

@mrdoob.com aren’t most vibe coders using r3f? x.com/mrdoob/statu...

Three.js r173 released 🐍 threejs.org/examples/ threejs.org/editor/ threejs.org/docs/ threejs.org/playground/ threejs.org/changelog/?r...

This weekend I wrote a GLTF and GLB file exporter for Valence 3D (built on cgltf) With #gltf & #glb exporting you can quickly import your #3D scenes made in valence3d.app into rendering & game engines. GLTF is widely used on the web so I’m hoping this will help people with #threejs #r3f #webdev

US merchants should not include tariffs in product prices. Instead, they should add it at checkout just like they do with sales tax! Who is paying for the tariffs again?

Three.js r172 released πŸ“ threejs.org/examples/ threejs.org/editor/ threejs.org/docs/ threejs.org/playground/ threejs.org/changelog/?r...

β€œOn the internet, Alexandria burns daily.” 🎯

My kikk.be talk is finaly live. It's a wild ride through data art, brand alogorithms and custom design tools. I explain what is Variable Design and why it matters. www.youtube.com/watch?v=sBcr...

progress, bit by bit

New Essay: "The Entrepreneurial Journey of Clara.io" benhouston3d.com/blog/entrepr...

v1.2.6 of valence3d.app features a new "trim by plane" command that allows for quick and easy mesh slicing. Proud of this minimal interface for setting the trimming plane. I resisted the urge to over design this because its a small feature. #swiftui #metalapi #3dmodeling #shaders

If you want to erase your X content, don't bother downloading apps and extensions. They are overpriced and do essentially the same thing as this free script by @luca.run @redwolf.ws @[email protected] @[email protected] @micolithe.us: github.com/lucahammer/t...

Hi Bluesky! With the sudden closure of Jumpship, I'm looking for a new role I'm looking for anywhere I can make beautiful things with code, my ideal role would be a mix of graphics programming, technical art, and gameplay programming (or anything else interactive)

Cleaning up storage found this gem in my optical media cache πŸ’ΏπŸ’ΏπŸ’Ώ

Bitframes β€” website is live! ✨ β†’ bitframes.io An open source generative artwork & documentary film crowdfund powered by Highlight, launching tomorrow (Friday Nov 22, 5PM GMT). 100% of net proceeds are being directed to the film production.