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anba.dev
Indie #gamedev from Germany Working on VELKYN, an OPEN WORLD action-adventure game Wishlist: https://store.steampowered.com/app/2728320/VELKYN/ YouTube: https://www.youtube.com/@anbagames
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I added some flying orbs that restore astral power when collected and give a speed boost πŸš€ #gamedev #indiegame #indiedev

I've always said you can transform into an astral raven in Velkyn. Now it's time for the raven to look astral too! ✨ #gamedev #indiegame #indiedev

lol Unity Test Framework is a certified nope. Created my own workflow now. Had way too many problems πŸ€¦β€β™‚οΈ

Regenerate astral power when you’re diving! #gamedev #indiegame #indiedev

I think the time has come. Time to harden my project and my scenes 😎

oops, wrong value for acceleration #gamedev #indiegame #indiedev

Charge astral power when near a crystal πŸ’Žβœ… #gamedev #indiedev #indiegame

Flap is gonna be a raven ability that costs a bit of astral power but significantly speeds up the raven! (adding VFX right away felt super important lol) #gamedev #indiegame #screenshotsaturday

Even though you can fly as a raven, I still added a jump mechanic. Sometimes you just want to move around on the ground! #gamedev #indiegame #indiegames

wait for it... πŸ¦β€β¬›πŸͺ© #gamedev #indiegame #indiedev

Everything's better with speed lines! πŸš€πŸ’¨ #gamedev #indiegame #indiedev

The raven will be an astral shapeshift form in Velkyn, letting you glide through the open world. Moving through the air costs astral power, but don't worry, fun is the main focus. You can regain astral power through crystals, flying orbs, and dives! #gamedev #indiegame #indiedev

First clip of the Raven Controller. Takeoff and landing, plus speed adjustments based on flight angle are already in! #gamedev #indiegame #indiedev

Currently cooking up something! Will show my new flying character controller in the next few days 🀩

Raven_AAA_GameReady_Final_QAPassed_v201.blend

Little friendo doesn't know yet that he's gonna be in my game ❀️ #gamedev

Well, sometimes you just miss your shots πŸ€·β€β™‚οΈ #gamedev

Missing that shot would've been embarrassing πŸ˜‚ #gamedev

Nothing worse than spending two weeks on a video that doesn't even get 1000 views. Not just untypical, but also super frustrating. Makes you question everything... But hey, get up and keep going!

I turned my game into a weird Golf Dungeon?! ⛳️ My new #gamedev devlog is out now! 😊

Toggle the overview cam anytime to get a better view during Dungeon Golf ⛳️ #gamedev #indiegame

Ready to dive into the Golf Dungeon? The new devlog drops tomorrow! β›³πŸŽ‰ #gamedev #screenshotsaturday

Should I keep the talk animation like this? πŸ€” #gamedev #indiegame

Early prototype of a Minigame Hut. Do you guys like finding items in cabinets and stuff in game interiors? Or do you find it annoying and unnecessary? #indiegame #gamedev

New devlog dropping soon #gamedev

I love this shot! #gamedev

Do you like minigames alongside the main story? Or do you find them annoying?

How do you get a hole in one here? The spawn point is behind the hole, on the other side of the magic barrier #gamedev

If you think your UI sucks and you're having a hard time, just remember that YouTube Music exists and is running in this state on countless devices. Seriously, do I have Boomer eyes or why tf can't the difference between toggle states be clearer?

Being able to control the camera in the Unity scene view with the gamepad is a gamechanger for cinematic shots!