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cat-orb.bsky.social
pondering my cats
78 posts 62 followers 149 following
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an incredible streaming experience, five stars forever
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and that boy band goes places. this game is so wild and good people have to understand
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i am… concerned
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honestly not even joking this is a delight
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the kind of hard-hitting games recipe journalism we need
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baja blasted
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hell yes
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When a dog is chasing a cat the cat doesn't make itself look as peaceful as possible in order to convince other animals of anything. The cat puffs up and scratches the dog's stupid face and hisses and screams and burns some cop cars
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this ai has only one dog in it
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nothing says the future like quarterly profit reports and steady 5% growth
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nested transparency, the bane of egg render
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haunter simply forgotten
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the time is now for demon world theory
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... ah, yes
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Oh and absolutely shoutouts to the Loop Forest and Houseplant patches, great loopers
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Kind of a mix of "wild unique patches" and "ways to emulate or enhance popular pedal designs" up there
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Haha, nothing of mine, but definitely check out the site patchstorage! There's some *amazing* stuff there. Big fan of the loopers and granular stuff. There's also a few "pedal clones" like Neutron Star for Darkstar (one of my fav. pedals) and Lyra which is a sort of synth! One for Thermae too
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YESSS! One of us! One of us! Seriously that's exciting, I'm glad you're enjoying it. It honestly has a very F@tT control interface vibe imo 🖤
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thank you maintenance cat!
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Pyre (White Lute version) shoutout! Such an incredible soundtrack, maybe *too much* at times but there's wonderful music in there
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girl pope
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they could never make me betray tomatoes
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CMRN: *tosses a bolt* Yup, another gravity trap. Think this one's a whirlpool. Danni: *sighs* again? CMRN: You remember that horrible jelly from yesterday, the wobbly bones one that turned everything into more jelly? That was alright.
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i would love to hear their insightful reviews of each zone anomaly
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Maybe even our feeling and perception is a part of that type of language, in a way...
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And in the reverse, what would a malleable, bendy, abstract processing of things like automata grammar rules look like? Could a system produce something interesting in itself by interpreting the tea leaves of its own inner language?
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existential thoughts aside, I bet you can get pretty out there. Formal grammars, categorically. And then you have the expressive "real" languages we use which have abstraction necessarily built in. Linguistic work must be fascinating to see how people describe their worlds and what they imagine
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I sometimes wonder if our perception-language-abstraction as a kind feedback loop is a core reason why we are how we are as sentient/sapient beings. It seems to follow that language and abstract thought lead to each other, and would react in wild ways
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Yes! It's so interesting and cool! Even though they are formal languages, I think we internalize them all the same, and language runs so deep within us :)
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I once dreamed in matrix math while deep in studying that, otherwise surprisingly few programming dreams! I do sometimes "feel" symbols shift in my mind though, when doing things like inner belief work
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TOTK feels like a remake more than a sequel in some ways. My dream for it was to get BOTW 2: Morrowind... to open up post BOTW events, explore the setting, and lean into the slower pieces of BOTW. TOTK ended up just so stylish and action oriented, which was lovely too, just a contrast to it
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Yeah! To me, they seem like two mirrored sides of one game. Not sure how to explain that... The *vibe* of BOTW is immaculate, and it's very simple/elegant, but has rougher sections. TOTK really went for it, incredible style, cleaned up some mechanics... yet also shifted the narrative approach
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they better put pocari sweat in perpetua is what i'm saying
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how did they know it was birds and weird little guys, so long ago
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And... non-Zelda side note, after watching some Dark Cloud, I'm *fascinated* by the idea that you could upgrade weapons or recover materials by using broken weapons. I think keeping BOTW simply is best but you know, *making notes*
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TOTK also (and I can't recall *why*) but felt less scrappy with the environmental / survival elements in combat? Highly recommend a BOTW playthrough since they are in conversation. As cool technically as TOTK was, I enjoyed the overall design of BOTW much more!