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duinrahaic.app
Nerd by day. Dork by night. I like bunnies. @Duinrahaic on most platforms
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Point Light Volumes prototype! They can be both Point and Spot Lights, can be calculated mathematically or use a special LUT texture that controls the cone falloff and attenuation! Up to 128 lights per scene. Works up to 3- 4 time faster than regular Light Volumes. AudioLink works too!

Adding small details to the props can really make things pop. It doesn't need to be entirely functional or make sense, but the combination of decals, wear marks and normals can tell a story by itself.

⚠️ DO NOT CONSUME LIGHT VOLUMES ⚠️

It's hard to type at the moment, but I managed to hurt myself while cooking today, that lead me to urgent care. I'm doing fine and will have a bit of difficulty doing much of anything on the computer for a bit. Please be patient with the injured bun. 🩹🐰

I've eaten all the carrots and I'm not sorry 📸 @mar.co.gg

I spent the day updating avatars and working in blender. I feel so rusty but getting back into the groove of things.

Works like a charm. Managed to get through all my materials really efficiently.

Ah yes, @notsophatmatt.bsky.social solved the IMU drift with Stay Aligned System. Send tweet. 0.16.0 will be turning point for any SlimeVR-based imu devices. ⁉️🐱 More in weekly update~~

This goes for me as well. I will help with no cost to you. Don't be afraid to reach out 💕🏳️‍⚧️

I'm mentally checked out today. AMA. ngl.link/duinrahaic

Went to update my Poiyomi shaders for VRC Light Volumes support but updating each material by hand was too much effort, so I ended up making a new tool for it: github.com/hazre/Materi...