hakanbacon.itch.io
Passionate...
Godot game dev,
Blender God,
Video Editor (VFX especially!),
Musician,
and backflipper (done it once by accident, could do it again)
YouTube: https://youtube.com/@hakanbacon
Itch_io: https://hakanbacon.itch.io/
362 posts
874 followers
54 following
Regular Contributor
Active Commenter
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But come on, this looks so cool!!!
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This looks like a lot of fun! Well done!
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This already looks so polished! The only thing I'd add is a handful of smear frames right at the end indicating increase in speed.
Kinda like this:
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He's tired
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YouTubers ask you to subscribe and like,
Ads want you to buy stuff,
Etc.
It's not begging. It's business and you have to do this side of game dev as well as a solo dev. Don't feel bad for it. I'm routing for you!
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I think this is a great idea. It does look fun
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Oh dude this is siiiiiick! My waves look like a little puddle splash compared to this!
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You have to print your little boy from Wild Cosmos!
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The fish in my project work the same exact way. Springbones really make things not just easier to implement but they look soooooo good!!
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Siiiiiiick!
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The flappage is funny and satisfying, I like it
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That's cheesy. There is so much cheese in your words. I love it and I unfortunately feel that too weirdly
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Thank you very much!
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I don't know ehy I did this, but there is no overlapping in the entire book. There is absolutely no reason for it, but you can view it from any angle and you won't find anything on any page
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Mundaun looks so sick! Why haven't I heard of it?
Thank you, in my game it's literally a 3D model. My girlfriend designed the pages, I just prepared the textures, models, and the little notes/pictures for her to move around. The pages are a little thicker than paper and each page is rigged.
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Thank you!
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And yes, there is some lore in there. The story board for this game is already finished. I just have to...well, finish the game
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I love little side projects like these. That 2D sword catches the lights quite nicely. Very good normals!
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There must be a way to hide things from ai, like maybe collecting can't work for payed websites, or you can implement a mini game you have to finish first and then you're able to get to the content.
Maybe I'm dumb and don't know how collecting data works. HTML stuff is usually easy to look through
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It's the yellow flowers? Who would have thought!! Evil
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I am really proud of the fish ai. It is a mixture of Animal Crossing and Dinkum.
And to be honest, this video did not have to be this goofy. The fish flying is easily fixable (block y-axis movement and that's it), the rowing boat sound is awful, and the environment still looks crappy. But its funny
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Don't worry, this is a fish friendly game. The actual enemies are crab-legged-frogs
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bsky.app/profile/heyt...
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ABOLISHMENT!!!!
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I've been trying to get into the YouTube game again as well. I have some ideas but I have so many other things I wanna do. I hate time!
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Hmm consumable
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I should've done this instead. This looks still epic but cute. The logo isn't final in any way shape or form, not even the font I chose here. Designing stuff takes time....unfrotunately
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Hmmm is the floor moving or the body
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Guilty!
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and of course I forget to add tags. What happens if I add tags on a comment to a tag-less post?
#gamedev #assets is -assets even a thing? What else could help? #blender maybe. Oh, probably #psx but this ain't really psx, just low poly. OH! #lowpoly!!
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Oh dude ... Stop giving me nightmares!!