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jacbros.bsky.social
Media Lover | Web Developer | Aspiring Storyteller | One Piece Obsessive | Average Video Game Enjoyer https://www.youtube.com/@jacbros
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46. Deltarune: Chapter 4 (10/10) Floored. I loved it so much. Almost makes me think I rated the last chapter too highly because this is the best thing Toby and the team has done yet. I'm so impressed that they keep topping themselves. The music for this chapter is just out of this fuckin world man.
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45. Deltarune: Chapter 3 (9.5/10) Obviously keeping this completely spoiler free. Toby and his team has outdone themselves yet again. Chapter 3 had me burst out laughing. The minigames I can see would maybe tire people out but I loved them. Shadow Crystal fight busted my balls so hard.
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it's gonna be during Microsoft according to my sources
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You have to have a humiliation kink of some kind to recount a story like this.
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I wonder when the OFF remake comes out if more people are gonna see this, or if I'm just insane.
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44. Pipistrello and the Cursed Yoyo (9/10) A wonderful, beautiful tribute to the GBA. It's a fantastic love letter to both Zelda and Metroidvanias alike. Satisfying as hell movement and combat. Puzzles that really work your noggin. Defo a highlight of the year so far. Should have more fanfare.
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and specifically, someone like Yuri Lowenthal, who is one of the hottest names in voice acting, should know better. It's just really disappointing to see. If there's a union issue then let it go through SAG-AFTRA. Don't air this shit online. The fuck are you thinking?
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43. Mission Impossible - The Final Reckoning (7.5/10) Man, they weren't kidding. That mission was pretty impossible
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I know that with the upcoming remake, there's gonna be added content, which I'm willing to give a shot and see if there's more for me in this game, because it's short enough that I wouldn't really mind a replay. There's really cool stuff in OFF, I just wish it left me with something more substantive
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42. OFF (8/10) A joy to get through presentation wise. Music and art was just gorgeous. The combat is about as barebones as you can make an RPG. Anyone can get through this without dying. There's a bit of a frustrating vagueness to the meaning behind the story that makes it difficult to recommend.
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I think consistency is necessary for these parrying systems if they want to include tells, because otherwise you're just confusing the player with guidance that does not help and only makes combat even more confusing. That's atleast my two cents.
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The visual indicator for a parrying opportunity is the same, but the actual timing is different due to animation differences that dont line up, which is frustrating cuz you can't really trust the visual indicator then. Clair Obscur is FILLED with this. The easiest to always counter being jump dodges
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In Metroid: Samus Returns, Gulluggs will shine for half a second before charging, indicating that you can counter their upcoming attack. Timing is a little rough but can be learned. Alpha Metroids also have this shine, but the timing on their charge is completely different cuz they have windup.
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Yea cartridges survive the elements better than a CD, but lets not act like there hasn't been a public meme surrounding blowing spit into the contacts of a cartridge to make it work.
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It's the complete package. You can fit 8 cds in the space that it would take one gen 6 case. That doesn't mean that makes it okay. Without the box it, the cartridge just gets attacked by the outside elements and the manual is basically on a countdown to getting lost cuz who cares at that point.
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Okay last post on this. It gives mad CD binder energy to have a cartridge setup like this. That's maybe a little unfair considering how loose cartridges are cheaper for collectors than CIB, but I'm just gonna go max harsh here. You can't call yourself a collector if you just buy loose games.
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Seriously. If I had a time machine I would go back in time and slap the shit out of every child that threw out the box to their pre-CD games, until boxes weren't a collectors item. What fucking maniac looks at the kind of game boxes we had back then and decided "hmm lemme trash this Van Gogh"
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Don't forget the 3DS versions of 7 and 8 where we got them in synthesized while Japan got them in orchestral.
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Dropped what I could. I'll RT this and hope you get through what you're dealing with <3
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or atleast the contents within the romhack. He does mention releasing a romhack, but I'm pretty sure what they're showcasing in the doc is Arn's Winter Quest, which was his first romhack, and not the Halloween Hack.
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also, Tobyfox jumpscare in the middle of this doc (because yes, he was also in the backdrop of all of this). I love how despite talking about how the level editor was his entrance into the community, he makes absolutely 0 mention of the Halloween Romhack lmao
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41. Earthbound, USA (9/10) I've always thought that Reid and Clyde and everyone else that joined them in getting these games the recognition they deserve, is a wonderful story, and it's rendered with fun reenactments and tons of interviews, even from Nintendo of America's side. Great doc.