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jnr-modding.bsky.social
Modder for Sid Meier's Civilization VI and maybe VII, soon. Steam Workshop: https://steamcommunity.com/id/jnr13/myworkshopfiles/
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Getting Started
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My "I don't make political statements" hat has people asking a lot of questions already answered by my hat.

I have about 14 spreadsheets where I kept reinventing what became my 6T tech tree. The process itself helped me get through some rough days, lol. At least once a month I feel like writing down all world wonders and group them. It's so therapeutic I should start billing my health insurance for it.

Ok long ages setting makes it quite fun but is probably not that balanced. But who'd have thought that I'd end up warmongering in Civ... Really fun system this time around. I even enjoyed Exploration as a whole due to being able to focus more on my own continent as Songhai.

Turns out that when the game asks "which city?" and you say "the player", it gets mad. Issue is fixed, just need to test if all effects work as intended. Then hopefully have this coming soon. Bonus points for anyone who knows all three references made in the thumbnail.

Hello darkness my old friend

New Release: Better Bridges Makes bridges buildable in towns, always functional, and automatically upgrading. Download here: forums.civfanatics.com/resources/be...

New Release: Town Focus Buildings Purchase more advanced buildings in your towns based on the focus chosen. Download here: forums.civfanatics.com/resources/to...

Filling out my building sheets with pics from my Mughal game, I didn't even see the Schoolhouse at first - it's one of the few modern buildings where the whole model is adjusted for a style instead of just recoloring the same model.

Was fun to try resetting your mind over and over and thinking of a completely different domain. 🟩 🟩🟩 🟧🟨🟩 🟩🟩🟩🟨 🟩🟩🟩🟩🟩 🟩🟩🟩🟩🟩🟩 Percentile: 99.83 datcreativity.com