jnr-modding.bsky.social
Modder for Sid Meier's Civilization VI and maybe VII, soon. Steam Workshop: https://steamcommunity.com/id/jnr13/myworkshopfiles/
60 posts
48 followers
19 following
Getting Started
Active Commenter
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Zizek maybe? But he could probably fill all nine fields on his own depending on mood.
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I was gonna ask "when did Leugi become a media outlet" but fuck it, if throwing literally endless cash at politicians is "speech", then uhhh, >pushing Bowser into the lava< can count as media.
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tbh I see more parallels leading up to a Preußenschlag scenario
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I swear, I only ate one piece of cake - and the seven cake piece sized crumbs that broke off when I cut it!
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Yea I just call it a "machine that tries to predict what you will be happy to hear." The ultimate Yes Man.
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"Wow I did not expect your LOD to be so accurate!"
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It's techbro math: "I pay $30, the government pays the rest."
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Wait, are the narrative event type IDs actually excel coordinates? I'm gonna be so mad/awestruck if that's what's behind their codenames.
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My biggest sheet is probably the one where I track my characters in an MMO, yes. I made color-coded progress bars for all the skill lines. I track my builds, collectibles, etc.
Does the game already do that? Yes.
Are there addons doing the rest? Also yes.
But are any of these spreasheets? No!
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Based on having read Bret's various posts about formations and spacing, I don't think the square would have to "part". They'd just walk through the normal gaps between files. But the post also references early modern gunpowder formations being tighter, so maybe there is actually more tactic to it.
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It's the wasted potential that does it for me. It's as if the internet was months away from graduating Harvard and then dropped out due to severe depression.
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ngl, this isn't how I expected the whole AI rising up against its creators thing going down, but I'll take it!
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Won't make the Loomer proud / it's gonna cause a scene
She sees her fascist church / I know she's gonna tweet
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And singleplayer! Otherwise, MMORPGs probably come closest to this definiton in general. That's why ESO was such a good fit. However, it lacked a bit in 2), with MMOs giving more build rigidity due to requiring balance. Game-breaking shenangigans are component 5 then and they require pure SP.
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In their competition-fetishizing world, rights are not given or granted, they are ceded. And they will only do so to those who they think holds - or will hold - power. They aren't acting out of compassion; they act out of fear. Not surprising, given how many of them are obsessed with R's Basilisk.
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"not authorized to speak publicly"
someone please tell NPR that while the jokes do write themselves, someone still has to print them
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Or maybe Firaxis' marketing could make a summary vid. There was a reddit thread about the narrative system recently. It showed that many players underestimate the system, with comments such as "it's just the same as Civ:BE" or "you just choose between two yields".
Do good things and talk about it!
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In fact, whenever someone says "this should've been in the official version of the game" about one of my mods I'm often the very first to object. If I were put into the shoes of the devs, one of the first things I'd do is strongly advocate for *not* doing what I did in my mods.
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And we can ignore market demand. If I want to turn the game into its ideal form for 1% of its players, I can (try to). I can leverage optionality to cater to a niche. A niche that will simply be "whoever is like me."
I don't have to make a one-size-fits-all product for millions.
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Meanwhile, Youtube: I saw your cursor move over a random video I suggested and started autoplay for 2s. This means you watched the video, right? That means you liked it! Let me recommend it to you again until the end of days and also everything in your feed is now related to this one video!
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lol those feet are even fully clothed (well, most of them) - definitely got more textiles on them than Catherine in "the civ game for children"!
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lol I assume this succession of posts is not coincidental?
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Also, for fun I went through my own "sort by controversial" and found this gem where people chastized me for judging civ VI's World Congress off just a single stream before even having played with it myself. Today this opinion would be the easiest karma farm ever, lol. old.reddit.com/r/civ/commen...
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oh no did you declare mild criticism of Christianity or the Catholic Church on r/civ?
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fwiw, Skyrim's German loc had consulting from the modders who made the fix for Oblivion. Now *that* was a game where the German loc was absolutely butchered.
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It is a very intimidating system, yea. I was ready to use it for some triggers and then decided to do things the old-fashioned way because it's just so much. Congrats on getting through and making something with it!
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Players might quit, but what about their AI opponents? Maybe it could give more flavor to espionage / gossip. Seeing your opponent dance towards your machine guns seems like a noteworthy event for your civ on its own.
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There's a risk with playing snipers when you know you just peaked and will never ever do something as good again. After this play, the game just wasn't the same for me anymore and I eventually stopped playing, lol.
(yes, this was still OW1)
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Congrats, well deserved for all your hard work!
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I just had no idea how hard it would be to assign the buildings - the more you research the more possible combos have historic examples backing them up😭
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No I want proper gameplay, not just a choose-your-own-adventure story. There are so many gameplay systems in this game yet crises involve almost none of them. Crises should challenge your skill and force you to make sacrifices, not just put you in timeout.
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For now, the game does great at bringing meaning to gameplay and deriving narrative depth from it with a cool complex trigger system and flavorful texts.
If there's one thing I wish for the future of the game here, it's completing the circle by implementing narratives through gameplay more.
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I love the depth these texts bring. Unfortunately, I also feel a disconnect with gameplay. At least for the plague, I just sit and wait. I'm not confronted with difficult decisions; no decisions at all, really. I can't isolate myself and stop trade routes. Feels like a great book but less of a game.
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These are the choices I made. Interesting that the modern one asks for cohesiveness on a wildcard focused leader :D
Looking forward to finding it in future playthroughs then, after all the challenges are set up to play a leader (at least) 3x anyway.
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Ibn Batutta. I got the respective quests in antiquity and exploration, and then in modernity I got what seemed like a similar thing. Was just wondering if those quests can have more elaborate triggers and if I missed the final part or if it might just be the challenge trigger that's bugged then.
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(just saying because things like this really tempt me to look up the triggers in the data and ruin the magic for myself, lol)
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How involved do the leader ones get? I saw that the challenges show leaders having an event chain with two paths every age, and I got them for one path each in ANT and EXP, but was missing the one for modern even though I had finished any quest presented, so I guess I didn't trigger the final step?
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Unironically better than any other genre framework for games that I've seen so far
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People are reporting that right now they're bugged and disappear on age transition if they were in a tile with non-ageless buildings or so.
Also, something to keep in mind if you want to add indicators for quarters or so: obsolete buildings do not count towards a tile becoming a quarter.
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Interesting. I noticed that specialists don't count as Urban Population but are their own thing.
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Did you have to count manually or are there hooks to get the number of urban and rural population separately?
If manually, do we know for sure that urban population = building count + specialist count?