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maddisonbaek.bsky.social
Solo developer of Magenta Horizon. New steampunk mech action game Moonlight Maelstrom in the making. (ENG/KOR/GER) https://store.steampowered.com/app/2109060/Magenta_Horizon/
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Finished it. Absolutely horrifying final boss. Malenia PTSD strikes again
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Still haven’t finished yet, but for all the five bosses I’ve fought, one was probably the best duo boss ever cooked in a while, another two had camera problems but were really solid, and the rest of them can go to the trashbin. Literally what I hated about in the main game triple folded.
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Yeah I remembered that after someone else pointed it out. Still it's quite mental that they can do that with their resources.
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I haven’t, nor do I want it
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youtu.be/X8sRK14jgUE It really was a tough fight. Cool character design too.
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Not having a good time with the bossfight right afterwards 😭
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Doom TDA wanted to make their horde fights this threatening
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Yeah, this game wants the best out of the player. I'm on the third difficulty, and it's quite demanding in Act 2.
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And I thought I was evil enough
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I wish I also earned 5000*11 USD accordingly, but oh well, not all customers are from Anerica and people don’t buy it unless it’s on the sales season, so… 😔
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Already am on it
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They are like the hidden master of Italian power metal scene. Gotta say their significance is almost as important as Rhapsody and yet they’re sadly not that well-known.
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I’m bisexual so I have a license to handle this stupid Christian propaganda as my own entertainment
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I guess it’s my job to do it in my game. *writes it down on the idea note*
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Not sure about Power Metal, because I think Helloween-ish music style can get cheesy in that aesthetic. But I’d 100% support trad Thrash or NWOBHM OST.
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No not like that….
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Like, they could have made.. more sub types of Vagary instead of making the new cyber demon or aggadon hunter because I really liked the actual positioning dynamic worked with them.
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I think the parriable bullet pattern mixups from an enemy is too static to make a variety of outcomes, and the fact that bigger enemies becoming a melee centric parry chucklefuck doesn’t help the overall enemy mixups which I craved from a Doom game.
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I think the spacing game element in the bullet parry in TDA isn’t a bad idea. There are moments where you have to make a decision of moving straight to the parry bullet or waiting for another chance for a better opportunity because there are definitely overlapping projectiles in everywhere. But…
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If you are still unsure about it, you can try out the demo. Also, watch me doing a combo mad on this game. You can also do this when you sink enough time.
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Magenta Horizon holds a dear place in my heart, and Moonlight Maelstrom is Maddison once more doing what he does best; being insanely skilled at damn near everything and anything. He is the most talented client I’ve ever had the pleasure of working with. Get hyped; this thing is gonna be a ZINGER.
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Unlike the bluecard visa or specialist visa, seems like there’s no set amount of price range. However it seems like, the more I look promising to boost (or at the very least partake in) the economic activity, the more they will likely give out the Freelancer Visa.
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Okay, just letters are enough, but still....