majdotdev.bsky.social
Game developer in Los Angeles. I write about design sometimes: maj.dev
244 posts
122 followers
1,122 following
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That does sound frustrating. What are good alternatives?
On the plus side, i think everyone can relate to broad questions being annoying sometimes. Just shrugging and asking "What do you want to know?" usually keeps the convo chill while narrowing.
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Isn't really about the waymos, is it? It's about protecting future employability in a shrinking industry heading right. I'm not sure anyone actually has a strategy in mind. I keep asking this question to journalists who share these concerns and no one really has an answer. bsky.app/profile/majd...
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We're in this mess largely because journalists accept these "conditions of the attention age" as a given. There must be a way to deliver substance without exploiting shock footage. I keep asking this question to journalists and no one seems to have a strategy thought out.
bsky.app/profile/majd...
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Good article as usual. Surprised you didn't mention that crowd hating on soccer in general. That's gonna be a weird dynamic too.
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I'm not sure anyone actually has a strategy in mind. It's a lot of naive hope and not much else. I keep asking this question to journalists who share these concerns and no one really has an answer.
bsky.app/profile/majd...
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How would a news org have to be structured to achieve these essential goals?
1. Journalists can freely call out political crime and corruption
2. Policies can be accurately critiqued based on whom they help or hurt
3. People can watch as easily as corporate news
4. Seen as generally trustworthy
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This will come as a surprise given what movies are like these days, but you will be expected to remember names to understand what's happening.
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Gotcha, thx! I remember when everyone was talking about it too. Just surprised by how many similar games there are now.
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Makes sense, thx!
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Out of curiosity, what made you stop playing?
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Out of curiosity, have you tried other afk / idle games? Is there anything about the gameplay that draws you to this one?
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Out of curiosity, have you tried other afk / idle games? What draws you to this one?
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Implying that Evil Ryu teleports the hell away from any fight he's about to lose? Hit em with the old mid-teleport airplane mode?
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Fifa is way better at giving you reasons not to play the actual game. I mean who needs that frustration, right?
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Prioritizing well = all crisis posting.
Prioritizing badly = all nonsense.
Zero filtering = chaos/whiplash.
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I'm not an animator and this is gonna sound random but it's really hard to tell when or if the legs cross past each other. It might help to give one of them a slight outfit variation or at least shade them differently.
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A lot of those strong principles are really just based on how cohesive the best games in your favorite genre were, which has more to do with how the pieces fit together than the viability of any given piece. Or those dev teams' particular strengths, which are really hard to discern from the outside.
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Even most designers start their careers with strong opinions on what "works" and writing off a bunch of stuff that can't work or hasn't worked well. Then the real trip is realizing damn near anything is possible at the outset, before certain decisions and stakes in the ground create constraints.
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I see you're perusing our Mini-Loom Attachment selection. As you know, we only accept Turmeric Ingots as payment. You'll also need special Wand Glue, which you can buy from Old Man Jenkins after you sort out his tax liens. Of course he only accepts Fish Coins, so now's the time to learn woodworking!
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Turns out the way to undo / stealth-nerf money is having fifteen different currencies that can't be exchanged.
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Twelve weekly side gigs is 11-12 too many. This is why we invented money.
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Your expectations can change too. Almost everyone likes their first gamedev experience because you're learning so much, you aren't responsible for the fires all around, and you're just happy to be getting paid professionally doing what seemed like a dream. But you only get that perspective ~once.
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Yeah, could be. Having autonomy is also a powerful component if you can make it work sustainably. You still have to watch out for unwanted changes tho. In orgs, that's the role changing to something completely different as you move up. Independently, it's whatever makes creators burn out and quit.
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That's cool, hope you can hang on to that. Some people manage to sustain it. I think you have to keep new finding ways to challenge yourself and watch out for arrangements that make it feel like an obligation.
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A lot of people like a thing until it becomes their most/only marketable skill. It's easy to get stuck in a "don't enjoy it anymore but it's still my best prospect" rut, even when the curiosity has faded or the industry has changed for the worse or you're ready to be done accepting low-wage jobs.
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I like regular potato.
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Yes, without exceptions. Provide details on what tasks/roles/jobs were replaced by AI and the actual scope of AI use. Let players decide on their own whether they're comfortable with making the purchase.
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Worse than that, it's been sold to tech oligarchs who had decades of privilege to work out their shit and instead just proved over and over they have no moral compass.
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Way more characters than i was expecting to see too. Pretty exiting overall. Tired of seeing Lex in every movie but i guess DC has settled on him being a central part of what it means for Superman to exist. Kind of a bummer but whatever.
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In Dune's case, could also be that he was never trying to write a simple hero's journey in the first place. And kept writing weirder stuff in response to people clinging to that narrow interpretation.