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malkyne.com
Fairy codemother. Free-range veteran game programmer and underground programming teacher. Co-owner of indie game studio Hidden Achievement.
2,205 posts 1,257 followers 711 following
Getting Started
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We evaluated on a project I was on a while back (different engine), but I don't remember any issues like that. What I remember are the problems with non-slerpy lerping and a lack of blending, I think?
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I'm capable of covering pretty much every discipline in making a game. I even know how to compose music, and 3D model, sculpt, paint, etc. However, I just plain don't have the TIME to do every single thing.
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Even employees often don't get properly credited on projects. I've seen people spend years on a project, and get a bullshit credit, like, "Special Thanks," or sometimes, no credit at all.
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They better pay for the damn street damage they're going to cause in DC. They are not built for this shit.
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I was very interested in AI, back in college, but not like this.
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I love how SDFs are soft, buttery things, and they let you make sharp, vectory things. Or sharp, vectory, but also glowy things.
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Here's the setting:
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The only time I miss it is when I've got a window that's gotten too small, or off-screen, and you can normally recover it by maximizing it, and then dragging the title bar, and you'll get it back again. But, when snap assist is off, you can't drag a maximized window, so that fix is off the table.
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Dude, I turned that off years ago. Why are you living with it if you hate it so much?
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I originally saw the text of your post, without the image, and I thought you were talking about THIS Toad.
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Compiler bugs, how exciting! That one reminds me of the time we had an XML parser that was failing only on-device, because the compiler optimizations were eating part of it.
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I'm just picturing this dude showing up there with a traveling salesman briefcase, trying to sell them selenium cells, or some shit, and they're like, "Sir, we don't even own this building."
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This guy sent me FIVE EMAILS. "We've been selling & installing solar for 68 years for independent game studios..." No, no you haven't. I'm pretty sure an LLM wrote this nonsense.
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I get these cold lead generation mails relentlessly at my company email, and the worst are the ones who have the unmitigated gall to nag you because you did not reply the first time. Look, mfr, you do not want to draw more attention to yourself than you already have, because I will FIND you.
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Just based on the name? An escort club for wannabe pith-helmet types on holiday, looking to relive the dubious exploits of their colonizer grandfathers.
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Yeah, like, in the hypothetical case of a programming helper, for instance, it doesn’t need to have ever trained on text about the life of Elvis — even if you happen to be making a videogame about Elvis.
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That thought did cross my mind. But, I don’t think these things needed to hoover up literally the entire internet just to achieve sufficient fluency to be useful.
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So… a programming language?
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I've remarked on this before, too. The general purpose and indiscriminate training is unhelpful noise. Nobody really needs to have whimsical discussions about gross jello salad recipes with their work tools.
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I really worry about a lack of junior jobs, yeah. Even if you accepted this vision as “the future,” you still need people learning how to do senior-level critique, somehow.
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My first job, out of college, was a pushing-data-around job, and I totally understand why folks want to automate work like that, because it’s incredibly boring.
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LLMs are best at solving problems that have already been solved. They’re fine at writing something to pull a localized string CSV down from Google Docs, for instance. I just don’t do that kind of work much on the day-to-day. My work is more like “Why does the camera feel jittery here?”
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And I get that there were similar controversies about APIs and intellisense. I’m old enough that I had to write my own string-handling in college, so I’ve seen a lot of conveniences and their attendant controversies. But this feels different.
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The writer is (presumably) using wisdom banked from years of manual coding in the process of reviewing machine-gen code, and I don’t know how that well gets filled, when people increasingly rely on the machine, in the future. I fear skills-loss.
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They're not just a tool that I'm tweaking to make myself more productive.
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"Part of being a senior developer is making less-able coders productive, be they fleshly or algebraic." Not the same thing. I can teach a junior programmer something that will permanently make them a better programmer. That has benefits for me, them, and all future people who use their software.
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For anyone unfamiliar with this sordid bit of history: asm.org/articles/202...
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It was always fun when you'd drive into a city, following your map, and suddenly discover that in the intervening years since the map was printed, they'd built a whole ass convention center in the middle of the road you were trying to drive down.
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The worst is when you've been doing that for a while, and then you're in the real world, and you have to fight the intense urge to just go collect every random weed you happen across.
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There is simply no reasonable application for this technology that is worth the harm it will cause.
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If I had enough time, I'd have liked to have designed a custom font just for that game, but whew, I was working on three different games, at the time.
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I think it's a bit of both?
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In the smoking apocalyptic wasteland, during the last battle against the robots, the Ireland Simpsons Fans will be out there carrying humanity's banner.
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I don't think that LLMs have no reason to exist. They have useful applications. They could have been trained and deployed in a responsible, ethical, humane manner. But that's not where we are.
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I think the reason that people find federation appealing is because it tries to thread the needle. But, I have trouble imagining how we could return to the wild free internet we used to have.
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It's weird, because the fragmented era was both the most and least democratized time. It was the most democratized time, because nobody controlled the platform. It was the least democratized time, because you needed skills to build your little lily pad for people to land on.
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Here's the same area in Korean:
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The fonts in Outpost Delta break grid, mostly because I didn't yell at the team about it enough. And yeah, I think Japanese and Korean are yet a different res from the English. I really struggled over our font choices.
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Reminds me of that whole controversy about the Hangzhou Zoo sun bears.
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I don't even understand how people can feel this way. Taking care of kids involves a lot of chores, but reading time is not one of them. That's one of the delightful parts.
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Now I suddenly want to make a game filled with inscrutable early Peter Gabriel prog Genesis, just to be weird. “The Lamb Lies Down on Broadway,” the videogame.
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Lt. Barclay: Why won't you guys play my God of War? Lt. Barclay's God of War: