Profile avatar
merricb.bsky.social
Australian gamer and occasional reviewer and blogger. D&D, TTRPGs, various computer games.
1,127 posts 778 followers 101 following
Regular Contributor
Active Commenter
comment in response to post
The most significant factor in the long-term success of a TTRPG, IMO, is how it sustains being played again, again and again by the same group. The initial success requires a hook of some sort. Either a quality game+concept (and luck), or borrowing a quality concept from elsewhere.
comment in response to post
It really is!
comment in response to post
The series I have the most platinums in is Yakuza - 8 so far - with Final Fantasy having 6 and Assassin's Creed having 5. There are a lot of VERY good games that I've played, especially story-based games.
comment in response to post
Good to hear!
comment in response to post
It's one of the few 3.5E books I didn't pick up. That and Tome of Magic. Meanwhile, my campaigns made EXTENSIVE use of Magic of Incarnum.
comment in response to post
The mechanics aren't well distributed or balanced. Vex is just so, so good for the dex paladin in the group. While others feel like "whatever". Thankfully, I haven't had to deal with topple/pushing much.
comment in response to post
I was just thinking about how much I hate the Steady Aim ability for rogues... So random for me to get upset by, but still...
comment in response to post
There are things in it which are fantastic improvements... but so much stuff that I dislike as well. Never had an edition - including 4E - which gave me this reaction.
comment in response to post
I *really* liked D&D 2014. But I feel that I may need to homebrew the game a lot now to get the game to a place that I like.
comment in response to post
I was trying to remember which of the other JRPGs I was playing recently where damage type also mattered a lot - and now I remember it was Yakuza: Like A Dragon (and Like A Dragon: Infinite Wealth). Because each character had different abilities, your choices mattered.
comment in response to post
Just drop it on them. Let them figure it out... :)
comment in response to post
Approach *may* be intended to work with the target using the Dash action. And if a rogue, also Cunning Action to Dash. (The wording with Flee sort of implies that). It's very imprecise, though. (Also, shout "Approach" to a creature on top of a 60-foot cliff!)
comment in response to post
Mixing 4E material with 5E? Heresy! ;)
comment in response to post
Deleted. You bring up correct points.
comment in response to post
There's stuff in 2024 that is really, really good. And then stuff that makes me so frustrated.
comment in response to post
Yeah, exactly.
comment in response to post
Yeah. I was so happy when Xanathar's expanded it, and I used it extensively.
comment in response to post
I really wonder why they are stretch goals and not part of the base package.
comment in response to post
Yeah. That's the biggest failure of the organisation IMO. Really, really wants an NPC section.
comment in response to post
The organisation still sends me wild.
comment in response to post
Lots of computer games. Some playing of D&Ds. More time spent chatting with RPGs with my friends on discord, before that gets sold off...
comment in response to post
There used to be good internal retailers, but no longer, I'm afraid!
comment in response to post
Ow!
comment in response to post
About a decade ago - when shipping was cheap to Australia - I went on a big collecting spree, but it's currently impossible to source most of it at a reasonable price, alas! I mean, just look at this:
comment in response to post
2E had *so* many products - and some very odd ones as well. I think I decided relatively early on that getting all the back catalogue wasn't going to be worth it!
comment in response to post
Here's a couple I took end of last year. (And then boxed sets and 3rd party books give me more trouble... :))
comment in response to post
I've got most of my D&D books arranged in chronological release order. (The hardcovers sit in a different section to the softcover/modules). Which gives a very interesting view of the eras with more books!
comment in response to post
Mostly. There's a bit too much of "travel to this location and learn one thing, then travel to the next" in chapters 2 & 3. But there's a lot of good as well.