squamousmodsman.bsky.social
I make Patreon-powered Dwarf Fortress total conversions focused on atmosphere, immersion, and worldbuilding that tell interesting stories. I also do other things.
https://steamcommunity.com/profiles/76561198125321022/myworkshopfiles/?appid=975370
55 posts
62 followers
25 following
Regular Contributor
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If you're at all interested, either in a one-time job or something bigger, please DM me. I can be available between 10:00 AM to 12:00 PM EST, but if given advance notice I can work with any time zone. Thank you for your consideration.
4/4
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I've been solo for all this time, but I can work on a team or with an editor/leader too. When it comes to subject matter I'm highly flexible, open to try any topic, but my specialties are media (books, tabletop, videogames, films, animation), historical content, and of course writing fiction.
3/4
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My work has been described as highly descriptive, imaginative, and evocative and I have the comments to show it if you take a look at the link in my profile, particularly the project titled "The Long Night", and a new OSR tabletop blog I've been working on;
musingsonmonstrousness.blogspot.com
2/4
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It turns out the trick was to look for depictions of the Serpent in the Garden of Eden. Sometimes old artists would give it human features arbitrarily. Here, your ye olde snakeman.
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To be clear I love Wikimedia but this has given me conniptions
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Of course this works best with its ASCII version. I feel that trying to implement such a conversion and actually creating graphics for it would be a crazy undertaking and certainly beyond me but I don't have much else to say on it and hope this maybe gets the devs a few more sales or something.
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As silly as this thought experiment is it proves to demonstrate my point that Dwarf Fortress is an insane platform for modding that lets you rip out essentially the entire game and replace it with a custom system of your own design. I encourage people to play around with that.
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A lot of it would be purely textual. If I remove every soil material except for my own custom soil which I named "loose microcrab substrate" you can't really prove me wrong about it. This logic can be applied to many other materials and items. Swords become pincers, armor/clothing becomes shells.
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Now, some stuff is hardcoded like water and lava but these can also be removed from the world if you mess with worldgen settings. I think you could get to, like, 99.9% of the content being crab.
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I will also say that it is the testbed for my newfound Lua abilities in addition to general polish. This means it may be buggy, so please report if so! It’s my first foray into for-real coding and it is going to be a bumpy ride.
steamcommunity.com/sharedfiles/...
8/8
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Dying's much more likely, though. I'll admit, its unapologetically edgy and masochistic. I've always had a special place in my heart for such things, where people are forced to live through the worse-caste scenario and if they can retain their humanity through it.
7/8
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The easiest solution is to give up and be the monster external pressures shape you into. Kill, pillage, cannibalize. Or you can protect that flame of humanity, do your utmost to shelter kindness and nourish empathy. Maybe you can carve out a light in the dark or bring some justice in the world.
6/8
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It's the most bleak and punishing mod I've ever made. it's a struggle to get necessities without suffering or murder; a hard choice every day. This is the forever-after for a species that didn't deserve it and did nothing wrong, an arbitrary apocalypse that will last until the stars burn out.
5/8
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They may be people on the inside, mostly, but on the outside they're modular golems of meat and cybernetics fueled by ritual blood magic. Some aren't even that, they're other rogue AIs, parasitic hive minds, or slaves to alien intelligences. All want the same thing, and they'll kill to get it.
4/8
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They may be people on the inside, mostly, but on the outside they're modular golems of meat and cybernetics fueled by ritual blood magic. Some aren't even that, they're other rogue AIs, parasitic hive minds, or slaves to alien intelligences. All want the same thing, and they'll kill to get it.
4/8
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As far as anyone can tell, all life on earth was burnt in a great blood offering, forever changing everything that survived. Humanity is now dependent on ritual sacrifice to function. Blood fuels technology, life, sorcery (this was before I ever heard of Ultrakill, mind!), humans have adapted.
3/8
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It takes place in the worst possible future, an epilogue for humanity caused by naivete. The machine meant to raise us to the Singularity brought us screaming down to hell; figured out the laws of the universe on a deeper level than we ever could. Occultism, souls, other dimensions, all real.
2/8
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Thanks! I've been trying to get a social media thing going for awhile and some fortunate coincidences led me here. Looking forward to trying it out.
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And just to elaborate, I'm not denigrating DF's current gameplay loop, people have just had a lot of time to mess with it. I'm on a personal quest to make things as bleak and masochistic as possible for me, as a treat.
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For the (many) who don't know:
incunabuli.com/2018/05/anim...
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But the DF community has been super supportive! I am currently bumbling my way along learning how to procedurally generate civilizations. Before this, if I wanted to make slightly different civilizations, I often needed to make an entirely new civ file for every deviation. Now I don't! It's huge.