subcide.com
Senior Design Manager, writes occasionally about design, design systems, leadership, and tech @ clipcontent.substack.com
242 posts
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569 following
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*Short. The shirts are unremarkable.
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It has both aspects of whales and lizards, but the leviathan from this shirt film was what immediately sprung to mind. youtu.be/s-45NTlgp-o?...
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Hmm wonder if any previous mayor stated definitively that they didn't want to kill all the Jews.
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I think I appreciate where you're coming from, but I'd say a huge portion of things many people buy they could make/do themselves. They don't because it's simpler/easier/they don't want to.
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They released a single this week (unravelling) with 8-strings and a breakdown :)
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Yeah they don't even have that new Muse single ;)
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I pushed through and finished it last night with no other issues in Act 3, so very happy overall!
The Alters is a definite top 5 of the year contender at present. I'm so glad 11bit released a game I can play without putting it down because it's too hard or depressing. More games like this please!
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It's really baffling, I'm with you. Just pure addiction at this point I guess?
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Add to this that my first failure state came at day 74, well into the end of Act 2, over 2/3rds of the way through the game, so I hadn't been onboarded/trained to expect these redos as part of the gameplay, making it especially frustrating. It's lucky the rest of the game is so damn good!
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So when you do hit that game-over state, you don't really have a good sense of which variables were at play, so don't know how far back you need to go to correct yourself, meaning you go back and redo 3 days, fail, redo 5 days, fail, redo 8 days, succeed.
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You can basically start down a path where either you don't have enough time, resources, items, cooperating workers, or game choices to get past a game-over state, however that game-over state can occur many in-game days (real-life hours) from that point of no return.
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Though tbh I love your article with my whole heart and will be sharing it widely.
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I think I am somewhat coming around to 'good for rapid prototyping if you throw away the code'.
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Great to know this, I 'finished' the story in the first map and have been meaning to pick up the Humble map to start over again soon. Love exploring a non-procedural world built by people!
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There's a lot of rough edges that need ironing out, but I'm really enjoying it too. Easily the stickiest one of these Saber games for me. Scratching that infrastructure building itch that I didn't know I had until Death Stranding.
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Blue Prince Spoiler cast!
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Yeah I really loved the Atomfall discussion a couple weeks ago. Jack gave great historical context for it, and honestly it made me want to pick it back up after bouncing off it.
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Of course not, the global keeping people poor and starving industry would be unsustainable if we did that.
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I don't know how a device connected to the Internet being aware of its surroundings could possibly, in any world, be considered unobtrusive.
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I would LOVE to see if sarcasm is able to be defended as positive sentiment.
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Correction, it does have PiP for videos, the UX is just worse than Arc at present.
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Its biggest problem is a lack of any actual original design ideas, it is just a carbon copy of Arc's UX, but I appreciate I am posting this on what started as a carbon copy of Twitter. :D
I hope once they get to parity, the community will start pushing it in more interesting directions.
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"Mistakes" 👀
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Amazing outcome, so happy Bakalar has made the leap with y'all. I hope that one manager that caused all this doesn't get a bonus this year.
Would love a $5 podcast-only tier if that's on the cards in the near future. Good luck! Community has got your backs.
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Yep, import/export tools aren't really sustainable as an alternative to open formats, especially when feature parity isn't there, and things like design system linkages and things may not work well. Penpot too small to be a viable competitor too.
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We need portability in our file formats so that design tools can compete on experience, rather than lock-in.
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Definitely not harsh enough. Didn't cover that because they're so overwhelmingly dominant, they have no incentive to improve tools meaningfully, as people can't switch. Last 2 years of updates to Design have been near stagnant. Chasing a VC exit with more tools, not better tools.
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Bandcamp certainly seems like it could be bought and exploited by someone in future where this might change, but as of today they do seem to be pretty safe. get.bandcamp.help/hc/en-us/art...
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There's a lot more free-form play than I would have expected. Generally when there's a fascist outpost, there are multiple ways to get in and achieve the goal. But a mix of that and linear stuff for sure.
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It's most similar to Dishonored, which is a delightful thing to be able to say in 2025 :)
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I love the look and imagination, and wish to heck its characters had a single ounce of self preservation :D
Like, who was the first to be 'Guys, hear me out. I think if I put this whole alien slug onto my actual face, it might let me breathe poison spores!'
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Yeah the US and UK are way behind the curve when it comes to digital ids. Singapore, Sweden, Italy all doing better, and most of Europe will catch up in the next 5 years. You'd think NZ could manage it due to size (like Singapore).
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(a valid thing to be angry about for sure)
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Less lightheartedly I guess it also mirrors the climate crisis, where rather than dropping everything to fix it, we are incentivised to keep collecting money and doing busywork.
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For me it accurately represents my experiences when presented with a pressing deadline :')
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These guys are definitely French though. youtu.be/wZsIMr7Vwr8?...
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Haven't heard of them, but they have a Sleepytime Gorilla Museum vibe, I like it! Thanks.
(On further investigation it's unclear whether Mirar are in fact French, the Bandcamp listing may be wrong.)