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techdesign.rocks
Tired of the AAA industry. Started a new london-based indie studio called Underdog. | prev. Splash Damage / Gears Tactics, Gears of War franchise. Passionate retrogamer. He\Him.
444 posts 2,597 followers 5,443 following
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I worked with unreal 3.5, 4 and 5. People have no idea...
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Ha! Mine was a leftover 286 from my mum's office, also 5.25 only and not even vga. My dad installed a second 3.5 floppy drive shortly after
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A 286 with an EGA card and pc speaker audio, I was sitting on one of my dad's legs while playing a submarine sim called Wolfpack. That PC was at my mum's office, got moved home few months later and it became my first PC
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I wouldn't either, but it would be nice to know more about the people directing all the new games
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Totally true, but we're also talking about the most recognised person in the history of videogames here
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What a cool intro
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I think the problem is that more often than not a vs ends up being a dog and pony show that validates fairly little, recently though I've seen teams struggling to even get to that point, and funding a project for 4 years of preprod is madness
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I totally agree, but that's how the industry works, you're supposed to "pass" a big gate and unlock the money for the rest of production, if you spend 4 years on that, you probably already spent all that money trying. It just got crazier and crazier
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by the way, this is not the development team's fault. It's the project directors' fault. This is the same story that happened to many friends and colleagues in different studios, I've seen this myself too. It's the fault of few people at the top wasting everyone's lives.
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it's the fact that they didn't manage to go from preproduction to production in 4 years that probably killed the studio, the most critical step in development, even more than release, is to convincingly get past the "pre-production" phase with a solid vertical slice
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if you're in the AAA industry and your project has been in "pre-production" for years I'm sorry dawg: that game is almost surely never going to come out
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Part of me still wishes Bob Ross were part of the Gears of War canon
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production had to ask everyone to do a full inventory of all the assets and double check that those were the only "placeholder" assets still in the game. we were at a late stage of development too, around beta. Imagine a Gears of War game shipping with some Bob Ross' paintings... 3/3
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they were used as generic landscape paintings inside a building in the game, after a while someone in the art team noticed, the thing immediately escalated up to probably Rod Fergusson himself and all the companies involved in the game development got an angry email. 2/3
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We're FOUR days away from full launch! store.steampowered.com/app/1021210/... Already "Overwhelmingly Positive" on Steam! 🏆 Know any streamers or YouTubers who loves games like XCOM 2, Shadowrun, Invisible Inc., Wasteland, or any tactical RPGs?Please spread the word! #TurnBasedThursday #Gaming
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Oof
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daaaamn
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These people...
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"I'm totally sober this time guys, I swear, Horace's back" said Mr bear. The animals followed Bear to the field where a black horse was standing... "w-w-What have we d-done!" Harry the Hare exclaimed.
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yes. Also that's the kind of thoughts I would think, this hits hard.
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Almost the last of a kind
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I think their success must be taken more as a lesson for the AAA industry, both in production processes and type of games people want to play, and less as an inspiration story for indies. Because to do a game like that you still need a ton of money
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I think their success must be taken more as a lesson for the AAA industry, both in production processes and type of games people want to play, and less as an inspiration story for indies. Because to do a game like that you still need a ton of money
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Yeah, but you have to pay a 30+ person team somehow, it's still not cheap. This is not an indie endeavor, but to me it shows what I've been thinking for years: most AAA team are bloated, full of office politicians and incredibly inefficient
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Yeah after seeing the mansion they have for the studio it was clear to me even without knowing for sure
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Perfect
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Congratulations on the release!
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they make them look more ordinary though, I always hated when people used the camera flash, but these photos are nostalgic af
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I watch this video every xmas season
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it's not! I have stumbled on a few blatant AI fakes while looking for more pictures though, it's kind of sad
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just found this other one, apparently that was his office? there are some more photos here: www.vintag.es/2024/09/davi... and I knew about BowieNet but completely forgot about it!
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oh that's true! the NEC monitor fooled me, she's using that weird circular iMac mouse too
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and some of these pictures endured decades on the internet, they were already uploaded in low resolution, but some definitely got cropped, reposted and recompressed a bunch of times
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yeah it looks like a weird extension, I'm trying to understand what that notebook is because I've never seen a setup like that
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yeah I noticed it! also that trackball looks mighty unusable lol
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haha indeed, that was the style at the time