So I've had a couple weeks to rest after the mess that was the dq2 release.
Did you know 3 solid months of dev exhausts you out? Because it sure does! My brain was little more than mashed potatoes by the end.
Kinda want to talk about a What's Next here.
Did you know 3 solid months of dev exhausts you out? Because it sure does! My brain was little more than mashed potatoes by the end.
Kinda want to talk about a What's Next here.
Comments
- So many tech issues. It's legitimately more than I expected.
- We made a couple oversights in balance, we'll fix 'em next big patch.
- I want to talk about the tooling I made and the rationale for a lot of things, not sure if stream or just bsky thread or something.
- So there's a roadmap to completion here! A big spreadsheet filled with every asset that needs doing.
- I'm currently finishing up the last of the mechanical design stuff before moving onto art and stages forever.
- I apologize for being held up for so long on this. Life's hard.
there is a free demo you can play in your browser hint hint
https://bsky.app/profile/mauvecow.bsky.social/post/3la7wvyjdso2a
- Now that things are settling I'm trying to get caught up with everyone. SINCEREST APOLOGIES to everyone I had to kinda push off because I was overwhelmed and doing too much.
- I wanna get back to drawing more, need to be in the right headspace though.
- Wanna talk design again.
Linux streaming is still Not Quite There Yet but it's definitely getting there.