Mechanics of 5e don't reinforce its heroic fantasy, one of the issues Draw Steel aims to solve. So I ask thee @mattcolville.bsky.social : what if a TTRPG was built bottom-up from those same D&D 5e mechanics?
What would that look like? Is that even a productive exercise?
What would that look like? Is that even a productive exercise?
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The better question would be what does 5e accomplish, then starting from scratch are there better rules to accomplish the same thing